Consumption: Food and Choices
Consumption: Food and Choices
Be a picky eater or a junk food junkie! Players select actions, such as shopping, cooking or going out to eat, using food to satisfy their specific needs. As the game progresses, it is possible that players may find they have eaten too much. Time to exercise! After six rounds, players see which of their food needs have been met and how many different activities they have completed, and the player with the most points is the winner! The game is unique, fun, easy to learn, and offers deep strategy and intuitive mechanics. It has high replay value and engages families and gamers alike.