Consumption: Food and Choices

Consumption: Food and Choices
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BGM19146162
Consumption: Food and Choices

Be a picky eater or a junk food junkie! Players select actions, such as shopping, cooking or going out to eat, using food to satisfy their specific needs. As the game progresses, it is possible that players may find they have eaten too much. Time to exercise! After six rounds, players see which of their food needs have been met and how many different activities they have completed, and the player with the most points is the winner! The game is unique, fun, easy to learn, and offers deep strategy and intuitive mechanics. It has high replay value and engages families and gamers alike.

Consumption: Food and Choices
1st
1
4
Teen (13+)
None (You’ve never played before – rules will be taught)
Yes
Saturday 08/03/2019 4:00 PM EDT
2
Saturday 08/03/2019 6:00 PM EDT
1
1
Yes, they can register for this round without having played in any other events
2.00
ICC
Hall A: Yellow
12
Gen Con 2019

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