Adapting Cooperative Game Mechanics For Education
Adapting Cooperative Game Mechanics For Education
This session will discuss the mechanics of several popular games and give examples of how the mechanics can be adapted for educational purposes. Games covered will be: 1. Pandemic – Uses in History and current events 2. Mille Bornes – Uses in Math and map skills 3. Steampunk Rally – Uses in Physics and Engineering 4: Monopoly – Uses in Chemistry 5: Life – Uses in teaching life skills such as budgeting Then, you will have a chance to see a short example using the mechanics from “Keep Talking and Nobody Explodes” used for a cooperative math refresher. The example can be played, but an internet connection and device is required for the best experience.