Redesigning Board Games for Instructional Purposes
Are you a teacher, training manager, content designer or learning game designer? We’re going to PLAY a well-designed commercial board or card game (e.g. Pandemic, Red7, Forbidden Island) for 45 minutes. Next, we will study reference cards I created that meticulously examine that game’s mechanics and how the gameplay might be modified to teach any school or workplace instructional goal (or to visualize a problem). Finally, you will pick such a goal, and together with other smart team members, brainstorm a new learning game inspired by the game you just played. You will walk away with several ideas for enhancing your own instruction, and with many custom game cards and handouts! Led by a professor and based on his new book The Allure of Play. See previous event pictures and descriptions here: http://www.joebisz.com/redesigningboardgames (Workshop changes each year.)