Bryan Steele
The DM, Players, and Audience members alike can each help, with their onsite donations during the game! Their funds can buy special bonuses, re-rolls, and even game shifting moments for the heroic PCs on their road to victory… or perhaps give a special sinister edge to the DM in order to make things a little […]
Narrative design stands at the intersection of game design and writing. On one hand, a good story can pull in a player and keep them engaged. On the other, games are player-driven experiences. How does a designer weight those two elements? What are the distinct challenges and opportunities in narrative design? Our panel of experts […]
The black market has always been troublesome for the Jaeger program, with necessary materials sometimes falling into the hands of greedy profiteers. When a kaiju incursion threatens however, anywhere a Jaeger team can rearm and resupply for the incoming fight quickly is worth every discomfort. Castle and Rooks, the world’s leading *privately funded* Jaeger stable, […]
Human beings sometimes cannot leave well enough alone. Science often “does” far before they ever finish asking if they “should.” This is the case of the Glacial Compass Rift Research Site in the upper arctic circle – when they accidentally opened a rift to the kaiju dimension and let in an unknown number of horrible […]
Almost every TTRPG fanatic has dreamed of building their own game. In this panel, you’ll learn the basics of TTRPG design from some of the most accomplished creators working in the field today. You’ll learn about building your core mechanic, balancing mechanics between players and DMs, and finding the right mix between detail and playability.