First of 7 parts of a 5e campaign. Create a level 1 character using the standard array or point buy system. You can’t play in subsequent events unless you register for this one. If you play in the first session of this series of seven games you will have a seat at the other 6 […]
Second of 7 parts of a 5e campaign. Create a level 2 character using the standard array or point buy system. You can’t play in subsequent events unless you register for RPG22201268. If you play in the first session of this series of seven games you will have a seat at the other 6 sessions. […]
Third of 7 parts of a 5e campaign. Create a level 3 character using the standard array or point buy system. You can’t play in subsequent events unless you register for RPG22201268. If you play in the first session of this series of seven games you will have a seat at the other 6 sessions. […]
Fourth of 7 parts of a 5e campaign. Create a level 4 character using the standard array or point buy system. You can’t play in subsequent events unless you register for RPG22201268. If you play in the first session of this series of seven games you will have a seat at the other 6 sessions. […]
Fifth of 7 parts of a 5e campaign. Create a level 5 character using the standard array or point buy system. You can’t play in subsequent events unless you register for RPG22201268. If you play in the first session of this series of seven games you will have a seat at the other 6 sessions. […]
sixth of 7 parts of a 5e campaign. Create a level 6 character using the standard array or point buy system. You can’t play in subsequent events unless you register for RPG22201268. If you play in the first session of this series of seven games you will have a seat at the other 6 sessions. […]
Tenth of 7 parts of a 5e campaign. Create a level 10 character using the standard array or point buy system. You can’t play in subsequent events unless you register for RPG22201268. If you play in the first session of this series of seven games you will have a seat at the other 6 sessions. […]