David Christ
The bombs have been constructed. The plans laid. The only thing that remains is the easy part: stealing into an ancient, alien city full of nightmarish creatures from beyond the limits of sanity, setting the bombs, and escaping the city without getting caught before they detonate. Easy! Part ten of the Plague of Ancients series […]
The bombs have been constructed. The plans laid. The only thing that remains is the easy part: stealing into an ancient, alien city full of nightmarish creatures from beyond the limits of sanity, setting the bombs, and escaping the city without getting caught before they detonate. Easy! Part ten of the Plague of Ancients series […]
The bombs have been constructed. The plans laid. The only thing that remains is the easy part: stealing into an ancient, alien city full of nightmarish creatures from beyond the limits of sanity, setting the bombs, and escaping the city without getting caught before they detonate. Easy! Part ten of the Plague of Ancients series […]
The bombs have been constructed. The plans laid. The only thing that remains is the easy part: stealing into an ancient, alien city full of nightmarish creatures from beyond the limits of sanity, setting the bombs, and escaping the city without getting caught before they detonate. Easy! Part ten of the Plague of Ancients series […]
Over dinner, a friendly face asks you to venture to Emherst, a quirky village in Kartakass, in search of a missing person. No sooner do you arrive, than villagers start winding up dead. Who is behind the murders? The second adventure in the Ravenloft: Mist Hunters series of adventures. An adventure for 3rd-level characters. CONTENT […]
Over dinner, a friendly face asks you to venture to Emherst, a quirky village in Kartakass, in search of a missing person. No sooner do you arrive, than villagers start winding up dead. Who is behind the murders? The second adventure in the Ravenloft: Mist Hunters series of adventures. An adventure for 3rd-level characters. CONTENT […]
Over dinner, a friendly face asks you to venture to Emherst, a quirky village in Kartakass, in search of a missing person. No sooner do you arrive, than villagers start winding up dead. Who is behind the murders? The second adventure in the Ravenloft: Mist Hunters series of adventures. An adventure for 3rd-level characters. CONTENT […]
Over dinner, a friendly face asks you to venture to Emherst, a quirky village in Kartakass, in search of a missing person. No sooner do you arrive, than villagers start winding up dead. Who is behind the murders? The second adventure in the Ravenloft: Mist Hunters series of adventures. An adventure for 3rd-level characters. CONTENT […]
“The missing scholar Radaga has been located, meaning that returning her to Alanik Ray is just a matter of getting to her. Unfortunately, a never-ending horde of zombies stands between Radaga and you—and she’s not willing to return until her work in Falkovnia is done. The second adventure in the Ravenloft: Mist Hunters series of […]
“The missing scholar Radaga has been located, meaning that returning her to Alanik Ray is just a matter of getting to her. Unfortunately, a never-ending horde of zombies stands between Radaga and you—and she’s not willing to return until her work in Falkovnia is done. The second adventure in the Ravenloft: Mist Hunters series of […]
“The missing scholar Radaga has been located, meaning that returning her to Alanik Ray is just a matter of getting to her. Unfortunately, a never-ending horde of zombies stands between Radaga and you—and she’s not willing to return until her work in Falkovnia is done. The second adventure in the Ravenloft: Mist Hunters series of […]
“The missing scholar Radaga has been located, meaning that returning her to Alanik Ray is just a matter of getting to her. Unfortunately, a never-ending horde of zombies stands between Radaga and you—and she’s not willing to return until her work in Falkovnia is done. The second adventure in the Ravenloft: Mist Hunters series of […]
Your benefactor, Alanik Ray, has dispatched you to Har’Akir in pursuit of rumors of someplace called the White Oasis. Nearby, dying residents of River’s Shelter cleanse themselves in the oasis’ waters as hauntingly beautiful music of reed pipes accompanies their passing. Something isn’t quite right, however. Are there more nefarious deeds afoot? The third in […]
Your benefactor, Alanik Ray, has dispatched you to Har’Akir in pursuit of rumors of someplace called the White Oasis. Nearby, dying residents of River’s Shelter cleanse themselves in the oasis’ waters as hauntingly beautiful music of reed pipes accompanies their passing. Something isn’t quite right, however. Are there more nefarious deeds afoot? The third in […]
Your benefactor, Alanik Ray, has dispatched you to Har’Akir in pursuit of rumors of someplace called the White Oasis. Nearby, dying residents of River’s Shelter cleanse themselves in the oasis’ waters as hauntingly beautiful music of reed pipes accompanies their passing. Something isn’t quite right, however. Are there more nefarious deeds afoot? The third in […]
Your benefactor, Alanik Ray, has dispatched you to Har’Akir in pursuit of rumors of someplace called the White Oasis. Nearby, dying residents of River’s Shelter cleanse themselves in the oasis’ waters as hauntingly beautiful music of reed pipes accompanies their passing. Something isn’t quite right, however. Are there more nefarious deeds afoot? The third in […]
Your benefactor, Alanik Ray, has dispatched you to Har’Akir in pursuit of rumors of someplace called the White Oasis. Nearby, dying residents of River’s Shelter cleanse themselves in the oasis’ waters as hauntingly beautiful music of reed pipes accompanies their passing. Something isn’t quite right, however. Are there more nefarious deeds afoot? The third in […]
Your benefactor, Alanik Ray, has dispatched you to Har’Akir in pursuit of rumors of someplace called the White Oasis. Nearby, dying residents of River’s Shelter cleanse themselves in the oasis’ waters as hauntingly beautiful music of reed pipes accompanies their passing. Something isn’t quite right, however. Are there more nefarious deeds afoot? The third in […]
You’ve revealed the mastermind behind the disappearances and confrontation is imminent! But is the puppet master merely a puppet himself? If so, who is pulling the strings and to what end? The fourth adventure in the Ravenloft: Mist Hunters series of adventures. An adventure for 4th level characters. Guaranteed maximum 5 player tables.
You’ve revealed the mastermind behind the disappearances and confrontation is imminent! But is the puppet master merely a puppet himself? If so, who is pulling the strings and to what end? The fourth adventure in the Ravenloft: Mist Hunters series of adventures. An adventure for 4th level characters. Guaranteed maximum 5 player tables.
You’ve revealed the mastermind behind the disappearances and confrontation is imminent! But is the puppet master merely a puppet himself? If so, who is pulling the strings and to what end? The fourth adventure in the Ravenloft: Mist Hunters series of adventures. An adventure for 4th level characters. Guaranteed maximum 5 player tables.
You’re approached by Alanik Ray, an investigator working on behalf of a secret society, who asks that you attend the Grand Masquerade—a great ball held in the city of Port-a-Lucine—to aid in his search for a missing person. Hope you brought your dancing shoes! An Epic adventure in the Ravenloft: Mist Hunters series of adventures. […]
You’re approached by Alanik Ray, an investigator working on behalf of a secret society, who asks that you attend the Grand Masquerade—a great ball held in the city of Port-a-Lucine—to aid in his search for a missing person. Hope you brought your dancing shoes! An Epic adventure in the Ravenloft: Mist Hunters series of adventures. […]
You’re approached by Alanik Ray, an investigator working on behalf of a secret society, who asks that you attend the Grand Masquerade—a great ball held in the city of Port-a-Lucine—to aid in his search for a missing person. Hope you brought your dancing shoes! An Epic adventure in the Ravenloft: Mist Hunters series of adventures. […]
You’re approached by Alanik Ray, an investigator working on behalf of a secret society, who asks that you attend the Grand Masquerade—a great ball held in the city of Port-a-Lucine—to aid in his search for a missing person. Hope you brought your dancing shoes! An Epic adventure in the Ravenloft: Mist Hunters series of adventures. […]