Another artifact has disappeared while under the Adventuring Companies’ guard. What was this device and how does this keep happening? The ancient Loremaster Vardeghul recruits you to get to the bottom of it all.
Treachery is afoot and no one knows who to trust. Having yet to pledge loyalty to any of Haven’s Adventuring Companies, only you can be trusted to track down a group of mysterious thieves and bring them to justice. Forces plot to shift the balance of power, but you will decide who wields it in […]
A human woman has lost her aunt and she needs some freelance snoops to track down what happened. Not all is as it seem, however, as you investigate the Curators and the local poor house. Everyone seems interested in how your case is going.
At last a lead! Just a simple flower stands between you and those elusive map pieces, but if it were that easy no one would pay for your services. Journey deep into the catacombs of Parlainth and seek out the trouble that started your journey.
The War Games rage in the ruins of Parlainth and gambling on them has become a favored passtime of the wealthy or desperate. Belaron of Garlen’s Alms was, perhaps, both. Now you need to ensure the gamble pays off else the poor go hungry.
Due to recent events, everyone is watching their own backs and few are looking to defend the city. The Loremaster Vardeghul however, seeks to cash in a favor and keep her city safe. The adventure takes you through the underground and into contact with things that go bump in the dark.