Treachery is afoot and no one knows who to trust. Having yet to pledge loyalty to any of Haven’s Adventuring Companies, only you can be trusted to track down a group of mysterious thieves and bring them to justice. Forces plot to shift the balance of power, but you will decide who wields it in […]
At last a lead! Just a simple flower stands between you and those elusive map pieces, but if it were that easy no one would pay for your services. Journey deep into the catacombs of Parlainth and seek out the trouble that started your journey.
At last a lead! Just a simple flower stands between you and those elusive map pieces, but if it were that easy no one would pay for your services. Journey deep into the catacombs of Parlainth and seek out the trouble that started your journey.
Journey far afield from Haven and into the Blood Wood itself. You will have to move quickly and discreetly if you want to have a chance of getting out of this thorny domain unscathed. But what do the Seekers of the Heart have to do with all of this?
Your reputation has been growing steadily over the past months and you’ve been involved with nearly every step of this map investigation. As you are bundled up for a long term dive into Haven, you can’t help but feel things may be about to take a sour turn.
A Legends of Barsaive adventure. An unlikely ally has made the Adventuring Companies an offer, one that requires your assistance to carry out their end of the deal.
Delve once more into the catacombs of Parlainth and see if you have what it takes to survive this test. Characters will be provided, but players are encouraged to bring their own.
A Legends of Barsaive adventure. The elves of Blood Wood call for a group of adepts willing to carry out some less than official negotiations in exchange for knowledge.
With Haven thrown into chaos, the elves of Blood Wood heed the call of assistance in exchange for a group of adepts willing to carry out some less than official negotiations. Players are tasked with mediating a bargain with the Seekers of the Heart, but such things are rarely so simple. New players welcome, pre-gens […]
A Legends of Barsaive adventure. The elves of Blood Wood call for a group of adepts willing to carry out some less than official negotiations in exchange for knowledge.
An excursion into Blood Wood. Presented with an open path, player choices will shape the direction and challenge faced in this adventure. New players welcome; characters provided.