Part of the Pandemic Survival series, this cooperative game is set during the decline of the Roman Empire, 5th Century C.E. Using similar gameplay to the original Pandemic, you will work together to fend off the constant invasion of the neighboring barbarian tribes. Using special roles as well as Roman legionary forces, win the game […]
Play the only Napleonic rule set written by actual veterans of the Napleonic wars. Played double blind. Players only see what they could from their current positions.
Play the only Napleonic rule set written by actual veterans of the Napleonic wars. Played double blind. Players only see what they could from their current positions.
Fighter, Cleric, and Wizard. Human, Dwarf, Elf, and Halflin. Play as any monster as long as you start weak. Start with the 3 little books and chainmail. Then maybe Greyhawk and Blackmoor. Adventure takes place in an outdoor survival board.
So far today you’ve dealt with Steam lords, the Unseelic court, mad scientist with fiendish plots of world domination, low life’s of all kinds. Maybe after lunch things might get interesting?
Play as a crew member on a submarine hunting another sub. Each player is one of 4 positions. All vital all must work together or lose. One team against the other. 2 games will be ran each session.
Play as a crew member on a submarine hunting another sub. Each player is one of 4 positions. All vital all must work together or lose. One team against the other. 2 games will be ran each session.
Play as a crew member on a submarine hunting another sub. Each player is one of 4 positions. All vital all must work together or lose. One team against the other. 2 games will be ran each session.
Game of open and hidden knowledge. Place bets to control sets in the court based on open cards and the cards between you and your neighbor that only you two know. Multiple games will be played.
Steal from your friends, back-stab them, cheat them. Do everything you always wanted to to your “friends” that the DM never allowed in Steve Jackson’s classic card game.
Back to Tekumel and the Empire of the Petal Throne. Clan Elders gather and send you on a mission to retrieve clan artifacts. The other players are your clan cousins. Can you trust them?
Game of open and hidden knowledge. Place bets to control sets in the court based on open cards and the cards between you and your neighbor that only you two know.
You are foreigners and clan less in the foreign quarter. A priest of Ksarul (God of dark knowledge and secrets, knowledge for personal gain) offers a job. What could go wrong?
Place your bets on your favorite monster. Play cards to help or hinder the monsters. Every round the monster with the lowest card is eliminated with all bets placed on it.
The seven kingdoms is an oasis of peace and stability in the ocean of chaos that’s the continent of Talislanta. Play Thall warriors, Cimrilian Magicans, Gnomekin crystalomancer. Just remember NO ELFS.
A mermaid approaches the party with a small request; to save her son kidnapped by bandits. In return she offers a unique and strange merpeople artifact.
The Boy Sprouts take over the Pentagon. Congression wives control Hollywood. The game of secret organizations taking over the world. You want to play. This will be fun. The secret masters say so.
Classic game of space navigation of the solar system using vector movement. Race against others around the solar system. Combat is not allowed with those caught being disqualified. Key word caught.