A wealth of public domain material exists that can be ideal for designers and educators’ projects. Yet navigating the public domain for the purposes of games assets presents its own set of challenges. Join Patrick Mooney (Lead Designer, Nations & Cannons) and a panel of experienced designers and art history researchers as they discuss the […]
What are the best practices, challenges, pitfalls, and rewards of using tabletop roleplaying to help students learn history, think critically, and build curiosity? Join Patrick Mooney (Lead Designer of Nations & Cannons), professional educator Mollie Brewsaugh, and others in discussion about the trials and triumphs of gaming as education.