Scot Ryder
As art students in 1890s Paris, waking up in on the floor of your garret, suffering the after-effects of epic absinthe overindulgence is less remarkable than you’d care to admit. Last night you attended your art school’s annual costume ball, a legendary bacchanal so wild that riots sometimes result. But hazy memory tells you that […]
Come play the introductory adventure from the Swords of the Serpentine core book! Someone is stealing corpses, which wouldn’t much of a problem if they weren’t manufacturing them in the process. Come uncover tragic vengeance, unexpected betrayal, and – if you do it right – prevent the hideous death of thousands. Welcome to Eversink.
For more than seven centuries Notre-Dame Cathedral has loomed over the life and legend of Paris. Now, impelled by alien frequencies, the church’s eccentric organist uses a captive entity to turn its Gothic ironwork into a gate between our world and the horrific realm of Carcosa. Only your intrepid band of absinthe-soaked art students stand […]
In the aftermath of an unseasonable and oddly violent storm, the inhabitants of Long Shore woke to discover the corpse of some strange sea creature rotting on the beach. This titanic carcass drew attention from the press and the learned men of Arkham, and a group of scientists and journalists arrived to investigate the remains.