The game designer and author of the accompanying lesson plan book will start the session with an overview of gameschooling. Then he will dive into an overview of the game, why he created it, and how it helps teach critical concepts simply through play. Lastly, the session will wrap up with Q&A.
During this session we will give an overview of the table top game “Is That The Best You Can Do?”. Then we will walk through a short sample lesson plan based on the game.