Travis Stowers
Dominant Species is known for its chaotic board states and aggressive play. Players should be ready to lose their units and have their plans fall apart. A big part of this game is “adapting” to changes and accepting that disaster is always right around the corner. For more information on the theme and mechanics of […]
Inis is a card-drafting area-control game with multiple winning conditions. Players will attack, retreat, expand the map, build fortresses, and play their cards at the right time. The board state is chaotic and players should be ready to lose units and have their plans fall apart at any moment, though the game generally allows for […]
Wallenstein is an area-control game with economic elements, action programming and fast battle resolution using a cube tower. The game encourages holding different parts of the map and can discourage turtling up. Players can build and defend and/or steal improvements (points) from others. Players can act aggressively, but the game doesn’t necessarily reward that. The […]