25mm skirmish 1945: The Axis are desperately holding out in the destroyed city to give time to their families to evacuate. The Allies want to crush their resistance as an example.
A simple, easy to learn, fun to play game of aerial combat, where fighters duel in the Skies. With simple yet elegant rules, players fly colorful models of aircraft in 1/72 scale.
A simple, easy to learn, fun to play game of aerial combat, where fighters duel in the Skies. With simple yet elegant rules, players fly colorful models of aircraft in 1/72 scale.
A simple, easy to learn, fun to play game of aerial combat, where fighters duel in the Skies. With simple yet elegant rules, players fly colorful models of aircraft in 1/72 scale.
A simple, easy to learn, fun to play game of aerial combat, where fighters duel in the Skies. With simple yet elegant rules, players fly colorful models of aircraft in 1/72 scale.
With hindsight we all think it ridiculous that Burnside did not just roll over the bridge and take Sharpsburg. This scenario will help us understand the geography and lack of information that plagued Burnside during this action. We will also see that the timely counterattack of A.P. Hill confirms Burnside’s earlier apprehension about blindly attacking […]
Failing in its attempt to reach the Dunker Church, Hooker’s 1st Corps is spent so Mansfield’s 12th Corps is sent into the fray. But half of the corps is comprised of green troops. Will they do any better than Hooker’s men? This event is being run as a play-test for Small Deadly Space: Rules for […]
Most Antietam games include “McClellan rules” which give the Confederates a fighting chance. In this game we will allow the Federals to move all their forces. Let’s see if Lee, Longstreet, and Jackson can hold them back. This event is being run as a play-test for Small Deadly Space: Rules for Epic 6mm Grand Tactical […]
Hooker’s 1st Corps drives through the Miller Cornfield to reach the Dunker Church beyond the West Woods. Lawton’s and J.R. Jones’ Divisions attempt to stop them supported by Hood and part of D.H. Hill. This event is being run as a play-test for Small Deadly Space: Rules for Epic 6mm Grand Tactical Battle in the […]
D.H. Hill’s division participated in the fight over in the Cornfield. What is remarkable was his ability to hold the Sunken Road against two divisions of the Federal 2nd Corps. Anderson was able to support him in the nick of time. If Federal success in the Sunken Lane could have broken Lee’s army in half. […]
William’s division of green troops evaporated in earlier combat. But Greene’s men were able to advance into the fields before the Dunker Church. Sedgwick’s Division of the 2nd Corps arrived to support their efforts and bounded into the West Woods. Unfortunately, Anderson and McLaws arrived, thus closing the trap. This event is being run as […]
Did you ever want to learn how to play Angels 20 Airforce miniatures but just never got around to it or did not want to spend the money. Well this is the event for you. Join us to learn how to play this fun and exciting miniature event and keep all the planes you received […]
Depending on the outcome, we will either play a Battlefest of run a mini-swiss style tournament. Winner of event will win prizes including land miniature boosters. Bring both Axis and Allied units for event equaling up to 500pts. per side.
Each side must bring a combined total 750 pt. fleet for the battle for each side. Extra time will be given at the start to adjust fleets for the battlefest. The team/side with the Most Points for Units Killed + Objectives Captured at the end of regulation play wins and the player on the winning […]
An event where each player may play as many 1 on 1 games with other players registered in the League during the first the 3 days of the Convention. The latest “Advanced Rules” will be used. At the end of the 3 days, the top 8 players with the best overall records will play in […]
An event where each player may play as many 1 on 1 games with other players registered in the Sealed League during the first the 3 days of the Convention. The latest “Advanced Rules” will be used. At the end of the 3 days, the top 8 players with the best overall records will play […]
An event where each player may play as many 1 on 1 games with other players registered in the League during the first the 3 days of the Convention. The latest “Advanced Rules” will be used. At the end of the 3 days, the top 8 players with the best overall records will play in […]