Role-Playing Game
Some gaming experience recommended Double (6′ x 60″)
This is a Parsely game. A RPG game based on the old text adventure parsers. In this version, the computer is replaced by a person (the Parser) and the software is replaced by a map and an outline of the adventure to be played. The participants give (enter) the commands, one at a time (acting […]
Parsely games are live action text adventure games. Text adventure games were all the rage from the late 1970′s and early 1980′s, a time when games came on cassette tapes or floppy disks – games like “Zork”, “Wishbringer”, and “Colossal Cave Adventure”. But even if you didn’t grow up during that time, you can still […]
Parsely games are live action text adventure games. Text adventure games were all the rage from the late 1970′s and early 1980′s, a time when games came on cassette tapes or floppy disks – games like “Zork”, “Wishbringer”, and “Colossal Cave Adventure”. But even if you didn’t grow up during that time, you can still […]
An asteroid has landed on Earth. Not crashed, not impacted. Landed gently. Asteroids are not supposed to do that. Your team has been dispatched to investigate, determine if there is an immediate threat, and take any appropriate action. Certainly, it is just a harmless rock, right? Not the prelude to an invasion. All required materials […]
Now in the wild west! “Are You Mental?” is a crazy, casual, silly fun, no prep role playing game where the worst possible thing that can happen to anybody… is to go stark raving sane! It is a game that doesn’t take itself seriously, or anyone else for that matter. And it can be played […]
Some gaming experience recommended Standard (6′ x 30″)
Experience with this game recommended Double (6′ x 60″)
You are a caveman. You know those cavemen who invented fire, the wheel and civilization? You’re not that kind of caveman. Overcome dinosaurs, saber-toothed tigers, and your own stupidity, for a positively prehistoric good time! “No use big words play Og. Role Play no many words. Try talk people try do things no many words. […]
A Pathfinder Society Scenario designed for levels 3–6 (subtiers 3–4 and 5–6). This scenario will typically take 4-5 hours to play. You can create your own character created using the organized play rules found at http://www.organizedplayfoundation.org/encyclopedia/pfs2guide/ or select a pregenerated character from the 3rd or 5th level options we will have available. An island mentioned […]
A Pathfinder Society Scenario designed for levels 3–6 (subtiers 3–4 and 5–6). This scenario will typically take 4-5 hours to play. You can create your own character created using the organized play rules found at http://www.organizedplayfoundation.org/encyclopedia/pfs2guide/ or select a pregenerated character from the 3rd or 5th level options we will have available. The PCs must […]
A Pathfinder Society Scenario designed for levels 1–4 (Subtiers 1–2 and 3–4). This scenario will typically take 4-5 hours to play. This scenario is repeatable meaning you can play it again assigning credit to a new character each time you play the scenario. You can create your own character created using the organized play rules […]
A Pathfinder Society Scenario designed for levels 1–4 (subtiers 1–2 and 3–4). This scenario will typically take 4-5 hours to play. This scenario is repeatable meaning you can play it again assigning credit to a new character each time you play the scenario. You can create your own character created using the organized play rules […]
A Pathfinder Society Scenario designed for levels 1–4 (subtiers 1–2 and 3–4). This scenario will typically take 4-5 hours to play. This scenario is repeatable meaning you can play it again assigning credit to a new character each time you play the scenario. You can create your own character created using the organized play rules […]
A Pathfinder Society Scenario designed for levels 1–4 (subtiers 1–2 and 3–4). This scenario will typically take 4-5 hours to play. This scenario is repeatable meaning you can play it again assigning credit to a new character each time you play the scenario. You can create your own character created using the organized play rules […]
A Pathfinder Society Scenario designed for levels 1–4 (subtiers 1–2 and 3–4). This scenario will typically take 4-5 hours to play. You can create your own character created using the organized play rules found at http://www.organizedplayfoundation.org/encyclopedia/pfs2guide/ or select a pregenerated character from the 1st or 3rd level options we will have available. Following the trail […]
A Pathfinder Society Scenario designed for levels 1–4 (subtiers 1–2 and 3–4). This scenario will typically take 4-5 hours to play. You can create your own character created using the organized play rules found at http://www.organizedplayfoundation.org/encyclopedia/pfs2guide/ or select a pregenerated character from the 1st or 3rd level options we will have available. Following the trail […]
A Pathfinder Society Scenario designed for levels 1–4 (subtiers 1–2 and 3–4). This scenario will typically take 4-5 hours to play. You can create your own character created using the organized play rules found at http://www.organizedplayfoundation.org/encyclopedia/pfs2guide/ or select a pregenerated character from the 1st or 3rd level options we will have available. Swindler, rogue, and […]
A Pathfinder Society Scenario designed for levels 3–6 (subtiers 3–4 and 5–6). This scenario will typically take 4-5 hours to play. You can create your own character created using the organized play rules found at http://www.organizedplayfoundation.org/encyclopedia/pfs2guide/ or select a pregenerated character from the 3rd or 5th level options we will have available. The Sarkoris Scar […]
A Pathfinder Society Scenario designed for levels 1–4 (subtiers 1–2 and 3–4). This scenario will typically take 4-5 hours to play. This scenario is repeatable meaning you can play it again assigning credit to a new character each time you play the scenario. You can create your own character created using the organized play rules […]
A Pathfinder Society Scenario designed for levels 1–4 (subtiers 1–2 and 3–4). This scenario will typically take 4-5 hours to play. This scenario is repeatable meaning you can play it again assigning credit to a new character each time you play the scenario. You can create your own character created using the organized play rules […]
A Pathfinder Society Scenario designed for levels 1–4 (subtiers 1–2 and 3–4). This scenario will typically take 4-5 hours to play. You can create your own character created using the organized play rules found at http://www.organizedplayfoundation.org/encyclopedia/pfs2guide/ or select a pregenerated character from the 1st or 3rd level options we will have available. The Pathfinders travel […]
A series of five Starfinder Quests designed for levels 3–6. When agents aren’t travelling across the galaxy in search of ancient civilizations, the Starfinder Society often sends its agents to showcase their skills with various Pact Worlds corporations. Each of these adventures showcase different roles the Starfinder Society takes in the corporate world. From testing […]
A Starfinder Society Scenario designed for levels 3–6. The Ice Wells of Aballon are half-frozen jungles that line the planet’s deepest craters. Preservationist Xenowardens monitor these sites of natural splendor, and they have recently granted the Starfinder Society exploration rights to the Ice Well known as Gullet. Venturing deep below Aballon’s surface, a group of […]