TRD – Trade Day Event
We will explore the ways in which gaming can act as a bridge to alleviate the educational disparity amongst young adults. Focusing on fostering literacy and encouraging social and emotional growth.
Join Librarian and tabletop gaming enthusiasts, Ryan LaFerney from the Indianapolis Public Library, and Zachary Balgeman from the Avon-Washington Township Public Library, for a session that explores tabletop gaming in libraries. We will discuss the importance of gaming in libraries; how to build a collection from scratch (with attention given to accessibility, cataloging and processing),; […]
We will show you how we grew our school’s gaming club through minimal investment of time and money by creating a Pauper Cube. Essential rules of Magic will be explained, focusing on the Pauper format, as well as how to easily build/acquire your own Cube. We will also provide templates for hosting your own tournament, […]
Board games – We see them everywhere now: In drug stores, book stores and even in gas stations! Social media has us aware of the new games that are reviewed and modified but there is little mentioning of the grey area of how to be accommodate those individuals that may not be able to easily […]
Create a gamified classroom environment with extra lives, gold pieces and guilds. Use character sheets to have students track their own performance, level up, earn and train pets. Battle Baddies for review and ultimately construct medieval war machines and castles and Wage war as a final exam! Not a science teacher? Who cares, show up […]
ICv2 CEO Milton Griepp presents market data on the hobby games business, including market size estimates and top product groupings in CCGs, Minis, Board and Card Games, and RPGs.
Topics such as packaging size, VAT shipping, cost estimates, delivery time expectations and marketing are often pitfalls for new publishers, and it is often more pronounced into the Asian region, these will all be discussed to help prepare you for your current or future campaigns. VFI has over 7 years of experience doing fulfilment specifically […]
Most games can be used in the classroom; Luna Uni is made for it. Developed by a master ELA teacher and play-tested in high school and middle school classrooms, Luna Uni centers student agency and voice, letting students create their own worlds and characters. Rather than “winning,” Luna Uni is about learning to craft compelling […]
Making your business a safe space is not only good for your community, it’s also good for business. Patrons who feel comfortable being themselves in your store, and recognize that diversity is a priority for YOU, are more likely to return in the future and support your business. But actions speak louder than words, so […]
An event aimed mostly at retailers and event GMs which will look in some depth at our ENnie award winning Book of Battle Mats range, including a run through of the newest releases.
Board games provide many things that we are used to: Entertainment, strategy, and a time to enjoy friends, family and even yourself . However, what if I were to tell you that playing board games can provide a positive impact on your mental health! In this enhanced interactive workshop, we will talk about how board […]
A beer’n’peanuts arena-combat dice-chucker for 2-4 friends. With nostalgic roots tied to 80’s styled ultra-violence, you’ll experience the life of a lanista; a pan-dimensional fight promoter that commands genetically engineered warriors, called helots, to dismember each other. Although not fighting, as a lanista you’ll still need to stay on your toes, watch your back, and […]
After attending this event, you will learn how to plan and implement a variety of different games and activities you can partake in with your colleagues including: trivia, scavenger hunts,, gamifying staff trainings, group games such as Scattergories and Family Feud and icebreaker Games
When approached, facilitated, and debriefed intentionally, these games can become potential resources for building essential civic skills. In game, players have to work together while attempting to build and maintain ongoing consensus with one another, all while dealing with the differing motivations of party members and the challenge of outside threats or limited resources. This […]
Learn about our cool products and why they’ll be a great thing to have in your store or other location.
Using social media to highlight special promotions, share product or event information, or even create digital campaigns to drive traffic to your store or events. Additionally, social media can be used to create a sense of community among your customers, helping to build relationships and encourage loyalty. Come pick the brain of Gen Con’s social […]
Tiktok, Instagram, Facebook, & Discord are each amazing tools for finding and building your digital community! Show your followers what you stand for before they even walk in your doors!
This session is run by two experienced junior high teachers who have had a successful game club after school for 10 years, a 6-year gaming summer camp, and 6 years of a weekend role-playing club. We have a plan for making a board game club or a role-playing club. We will present ideas for starting […]
SVHS, a 6-12 high school, has joined up with the IASP and GYO.gg to bring e-sports to our students. As a non-video gamer, I had a lot to learn to get the ball rolling. We will talk, devices, tech/network, games, organization and communication, and most importantly, how to get kids to realize this is a […]
We know playing tabletop RPGS are beneficial to school age children. It can do amazing things for social skills, executive functioning, creative writing, historical understanding, and many other things. But have you had the chance to PLAY like a student may play? Come join Danielle Powell in an educators exclusive run of a TTRPG, just […]
National Security Decision Making Game, Inc. designers discuss the American Revolution Crisis Game. The team has conducted seminar gaming since 1990, using professional techniques. As the US observes the 250th anniversary of key events, they felt it was a good time to reflect on personalities, agendas, events & energies that drove decisions. Developed in 2022 […]
Presented by Beth Pintal (Indianapolis Public Library) and Kyle Schenetzke (Hamilton Co Public Library).What are the basics you need for a game program at the library or a school? This can include board, card, RPG, and toys. And even video games!
The Lexington Gaming Association hosts game nights at our local friendly game shop Wednesday nights and our local Barnes and Noble Thursday night. We also host a game day on the Second Saturday of the month in the library and run D&D on the Third Saturday at another library. We will discuss what games we […]
For the past two years, the presenter has been running a therapeutic gaming group in a 2-year community college setting, utilizing different games including D&D and Dungeon World. This presentation is NOT designed to take the place of therapeutic training, but will go into some of the goals of therapeutic gaming, as well as the […]
Children possess two educational technologies: Story and Play. These are the tools they use to interact, lean, and develop both physiologically and psychologically. Popular culture can have a great influence on their development for better or worse. This seminar will examine how stories like those found in Star Trek, with their pro-social messages, can help […]