Geopolitics in the College Classroom: A Middle East case study
Board games offer us opportunities to explore complex topics, nuance stereotypes, and increase our understanding of multiple perspectives. These tools are especially relevant in the classroom as a way to sidestep entrenched opinions and facilitate critical thinking.
The event focuses on Hegemony: The Competition for the Contemporary Middle East, a card-driven game we designed that covers geopolitics in the region. The game covers the 1979-2019 period and includes events such as 9/11 and the Syrian Civil War. Players balance their regional objectives within shifting international realities and their ideologies.
We discuss the historical perspective underlying Hegemony and analyze it as a cultural object. We also contextualize the game through investigating the tension between games and simulations while considering board games as potential tools for discussing contemporary geopolitics.