Pandemic: Teaching STEAM Through Public Health
Pandemic: Teaching STEAM Through Public Health
In a medical themed sophomore STEAM course, I use the board game Pandemic to introduce students to the CDC, to discuss roles on a team (and how they can use their strengths), map skills, vocabulary, strategy, and more. Many aspects of the game can be supported with content and activities from the Center for Disease Control and Prevention, as well. Participants should leave with a list of how to use Pandemic in their classroom as well as a broader discussion of how games can support classroom learning.