Design a Module Live Part 2 – Traps and Treasures

Design a Module Live Part 2 – Traps and Treasures
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ENT22215138
Six Sides of Gaming
Design a Module Live Part 2 – Traps and Treasures

This workshop will focus on trap mechanics and ideas as well as magical items, properties, common gear and how they affect a campaign. We’ll use the previous modules lore and concepts to gear up our NPC’s and fill our backstories with the artifacts and puzzles of all time!

2
100
Teen (13+)
None (You’ve never played before – rules will be taught)
Yes
Thursday 08/04/2022 1:00 PM EDT
1
Thursday 08/04/2022 2:00 PM EDT
1
1
Yes, they can register for this round without having played in any other events
2.00
Westin
Grand Ballroom II
Gen Con 2022

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