PFS (1e) #7-23: Abducted in Aether
Among the greatest crimes committed during an attack on the Grand Lodge was the abduction of a high-ranking member of the Pathfinder Society. The Society has tracked the kidnapped to another plane of existence, where his captor is preparing to sell her prize to a host of otherworldly bidders. Can the PCs intervene and mount a rescue before the esteemed captive disappears forever?
This is a Pathfinder (first edition) adventure, which is a legacy program. Pathfinder (second edition) characters may not be used in this session.
Pathfinder Society is a worldwide fantasy roleplaying campaign using the Pathfinder Second Edition ruleset. Take on the role of an agent of the Pathfinder Society, a legendary league of explorers, archaeologists, and adventurers dedicated to discovering and chronicling the greatest mysteries and wonders of an ancient world.