Bill Webb
As TTRPGs have developed, a variety of design approaches have developed in response to player and DM demand. Over the past few years, some designers have taken the game play from the first decade for TTRPG design and melded it with mechanics from the latest decade. This panel tackles this design approach, providing insight and […]
The Catacombs of Jordoba are part of the Swords & Wizardry Disorganized Play program, meaning that once you’ve got a character you keep them from game to game. Over the last ten years, hundreds of characters have explored the halls of the Catacombs, and many have left their bones moldering within. Others have reached name […]
The Catacombs of Jordoba are part of the Swords & Wizardry Disorganized Play program, meaning that once you’ve got a character you keep them from game to game. Over the last ten years, hundreds of characters have explored the halls of the Catacombs, and many have left their bones moldering within. Others have reached name […]
Travel back to the dawn of the game with Frog God Games Bill Webb as he presents Tales from the Pond where character generation took 2 minutes (which is good, because you die a lot!), there was no such thing as a spot check, dwarves and elves were classes, not just races, and a +1 […]
Travel back to the dawn of the game with Frog God Games Bill Webb as he presents Tales from the Pond where character generation took 2 minutes (which is good, because you die a lot!), there was no such thing as a spot check, dwarves and elves were classes, not just races, and a +1 […]