The Lochmann Psychical Trust’s mission is to find proof of the supernatural in 1930s London. So far they’ve found only charlatans. Could medium Sarah Hill, who claims to have real powers, be genuine?
You play a timecop from anywhere in history, past or future, trained to leap through time and investigate changes in the time stream. You’re the only people standing between true history and the death of the human race. Don’t be late.
You play a timecop from anywhere in history, past or future, trained to leap through time and investigate changes in the time stream. You’re the only people standing between true history and the death of the human race. Don’t be late.
You play a timecop from anywhere in history, past or future, trained to leap through time and investigate changes in the time stream. You’re the only people standing between true history and the death of the human race. Don’t be late.
What does Carrie Nation have to do with World War III? Everything, when your mission to prevent a nuclear war during the Cuban Missile Crisis leads you through centuries of pre-apocalyptichistory!
What does Carrie Nation have to do with World War III? Everything, when your mission to prevent a nuclear war during the Cuban Missile Crisis leads you through centuries of pre-apocalyptichistory!
What does Carrie Nation have to do with World War III? Everything, when your mission to prevent a nuclear war during the Cuban Missile Crisis leads you through centuries of pre-apocalyptichistory!
An autumn hike in northern Vermont turns into a cross-dimensional raid to save the sanity of everyone you know. When your own world is 1 of many, where do your allegiances lie?
An autumn hike in northern Vermont turns into a cross-dimensional raid to save the sanity of everyone you know. When your own world is 1 of many, where do your allegiances lie?
An autumn hike in northern Vermont turns into a cross-dimensional raid to save the sanity of everyone you know. When your own world is 1 of many, where do your allegiances lie?
TimeWatch is forming a new team of investigators and is specifically looking for young players between the ages of 12 and 15. The Great Fire of London 1666 didn’t happen, leading to most of humanity being wiped out by the Black Death. Find out why and set the timeline right.
Someone has changed the course of World War II entirely, but with methods that defy TimeWatch’s normal warning system. Now it’s up to your team of time cops to solve the mystery, stop an assassination, prevent nuclear war, and maybe corral a stray rampaging dinosaur or two along the way. To the time machines!
Someone has changed the course of World War II entirely, but with methods that defy TimeWatch’s normal warning system. Now it’s up to your team of time cops to solve the mystery, stop an assassination, prevent nuclear war, and maybe corral a stray rampaging dinosaur or two along the way. To the time machines!
Someone has changed the course of World War II entirely, but with methods that defy TimeWatch’s normal warning system. Now it’s up to your team of time cops to solve the mystery, stop an assassination, prevent nuclear war, and maybe corral a stray rampaging dinosaur or two along the way. To the time machines!
An unexpected 24th-century spaceship disaster leads the Agents to uncover a massive conspiracy that fundamentally changes human culture. Unraveling the mystery leads the Agents forwards and backwards in history, ending in an Old West showdown with the fate of human culture at stake.
An unexpected 24th-century spaceship disaster leads the Agents to uncover a massive conspiracy that fundamentally changes human culture. Unraveling the mystery leads the Agents forwards and backwards in history, ending in an Old West showdown with the fate of human culture at stake.
For more than seven centuries Notre-Dame Cathedral has loomed over the life and legend of Paris. Now, impelled by alien frequencies, the church’s eccentric organist uses a captive entity to turn its Gothic ironwork into a gate between our world and the horrific realm of Carcosa. Only your intrepid band of absinthe-soaked art students stand […]
For more than seven centuries Notre-Dame Cathedral has loomed over the life and legend of Paris. Now, impelled by alien frequencies, the church’s eccentric organist uses a captive entity to turn its Gothic ironwork into a gate between our world and the horrific realm of Carcosa. Only your intrepid band of absinthe-soaked art students stand […]
For more than seven centuries Notre-Dame Cathedral has loomed over the life and legend of Paris. Now, impelled by alien frequencies, the church’s eccentric organist uses a captive entity to turn its Gothic ironwork into a gate between our world and the horrific realm of Carcosa. Only your intrepid band of absinthe-soaked art students stand […]
For more than seven centuries Notre-Dame Cathedral has loomed over the life and legend of Paris. Now, impelled by alien frequencies, the church’s eccentric organist uses a captive entity to turn its Gothic ironwork into a gate between our world and the horrific realm of Carcosa. Only your intrepid band of absinthe-soaked art students stand […]
As art students in 1890s Paris, waking up in on the floor of your garret, suffering the after-effects of epic absinthe overindulgence is less remarkable than you’d care to admit. Last night you attended your art school’s annual costume ball, a legendary bacchanal so wild that riots sometimes result. But hazy memory tells you that […]
As art students in 1890s Paris, waking up in on the floor of your garret, suffering the after-effects of epic absinthe overindulgence is less remarkable than you’d care to admit. Last night you attended your art school’s annual costume ball, a legendary bacchanal so wild that riots sometimes result. But hazy memory tells you that […]
As art students in 1890s Paris, waking up in on the floor of your garret, suffering the after-effects of epic absinthe overindulgence is less remarkable than you’d care to admit. Last night you attended your art school’s annual costume ball, a legendary bacchanal so wild that riots sometimes result. But hazy memory tells you that […]
As art students in 1890s Paris, waking up in on the floor of your garret, suffering the after-effects of epic absinthe overindulgence is less remarkable than you’d care to admit. Last night you attended your art school’s annual costume ball, a legendary bacchanal so wild that riots sometimes result. But hazy memory tells you that […]