Browse 40+ years of RPGs from their inception to today. Be hands-on with over 1000 sourcebooks, supplements, accessories and more in this living document of the hobby.
Browse 40+ years of RPGs from their inception to today. Be hands-on with over 1000 sourcebooks, supplements, accessories and more in this living document of the hobby.
The session will begin with a Character Creation Tutorial – Help an indie developer fine-tune the process of creating a magical character playable in a novel tabletop RPG game where doing too much magic can wreck the universe.
The session will begin with a Character Creation Tutorial – Help an indie developer fine-tune the process of creating a magical character playable in a novel tabletop RPG game where doing too much magic can wreck the universe.
The session will begin with a Character Creation Tutorial – Help an indie developer fine-tune the process of creating a magical character playable in a novel tabletop RPG game where doing too much magic can wreck the universe.
This rules-light, narrative-heavy system is perfect for those who crave interesting ways to deal with situations. This system brings a simple magic system that lets you to bring your thoughts to life!
This rules-light, narrative-heavy system is perfect for those who crave interesting ways to deal with situations. This system brings a simple magic system that lets you to bring your thoughts to life!
This system challenges some of the more traditional conventions of the hobby. In this RPG you assume the role of the cultist, servant, cast-off, or misbegotten child of the Old Ones. In this game you are of the Mythos. You are not the all-too-ordinary human. You are the Outsider.
This system challenges some of the more traditional conventions of the hobby. In this RPG you assume the role of the cultist, servant, cast-off, or misbegotten child of the Old Ones. In this game you are of the Mythos. You are not the all-too-ordinary human. You are the Outsider.
A tried and true classic. The game where the universal laws are made up of all the bits that they didn’t want in the real universe. Work with others to make sure that the place where everyone knows your name and the beer is cold is saved from villains, pirates and other unsavory types.
A tried and true classic. The game where the universal laws are made up of all the bits that they didn’t want in the real universe. Work with others to make sure that the place where everyone knows your name and the beer is cold is saved from villains, pirates and other unsavory types.
Shortly before graduation, the senior class of Angel Grove is heading to the beach. A little community service, followed by beach fun and then later a campfire. Should be a great day, what could go wrong?
This adventure takes place in the Star Ex setting for the Start Here roleplaying game. Simple rules will be taught. Players can personalize a pregenerated character, and brick minifigures will be used to represent the characters.
This adventure takes place in the Wizards & Wranglers setting for the Start Here roleplaying game. Simple rules will be taught. Players can personalize a pregenerated character, and brick minifigures will be used to represent the characters.
A magnificent endangered creature, dead. A notable scholar, missing. Spires of old reemerge from the mist. The Skyborn Order tasks its most capable explorers to dive into what caused these tragedies.
Using the Make Believe Games’ Axiom System, this intro to the forthcoming RPG Sigil & Sign set during the classic era of the Cthulhu Mythos, you will be flipping the script on traditional Mythos gaming, where you play an Outsider, a person born with a powerful soulmark and a connection to the Mythos. **Includes a […]
Using the Make Believe Games’ Axiom System, this intro to the forthcoming RPG Sigil & Sign set during the classic era of the Cthulhu Mythos, you will be flipping the script on traditional Mythos gaming, where you play an Outsider, a person born with a powerful soulmark and a connection to the Mythos. **Includes a […]
Take on of the new members of the Joe team, and their first mission. You’ll get briefed, grab your gear and jump in. Should be a piece of cake, everything appears to be on the up and up. Or is it?
A local magistrate hires your group to investigate strange events surrounding a tavern near the edge of town. Unusual sounds, odd people, and patrons never seen leaving. How deep will you delve?
This adventure will make use of Green Ronin’s The Lost Citadel 5E roleplaying setting. Following a trail of lost love, the characters must descend into the fissure on a mission of dire mercy.
This adventure will make use of Green Ronin’s The Lost Citadel 5E roleplaying setting. Following a trail of lost love, the characters must descend into the fissure on a mission of dire mercy.
A coterie of Anarchs have been bribed by the Camarilla to contact a cluster of Sabbat that have taken over the Getty Museum. The goal is simple: extract the Sabbat and unravel why they took it over.
A coterie of Anarchs have been bribed by the Camarilla to contact a cluster of Sabbat that have taken over the Getty Museum. The goal is simple: extract the Sabbat and unravel why they took it over.
A coterie of Anarchs have been bribed by the Camarilla to contact a cluster of Sabbat that have taken over the Getty Museum. The goal is simple: extract the Sabbat and unravel why they took it over.
A city threatened by the impending arrival of the dreaded Tarrasque. A powerful artificer sends a passing through party of adventurers who were just stopping by to shop, to the astral sea to find a powerful and rare metal to finish his unfinished “garage project”. Sail through the astral sea, find your bounty and return […]