Jeremy Plesco
Operating as secret agents for the Lords of Waterdeep, a promising lead takes you deep into the world of the Xanathar, but what will it take for you to return? A four hour Adventurer’s League adventure for 1st – 4th level characters. Exclusive 3rd level pregenerated characters supplied for this adventure, or use your own […]
A dragon named Razer lost his Cinderstone and began to rampage across your city of Vanhoover. While the Mane Six and Spike try to solve the problems themselves, you and the other colts decided to take matters into your own hooves.
Decades have passed since Sokol Keep was reclaimed, and a small garrison placed there along with a beacon to help guide ships. Now, that beacon has gone dark, and the garrison has disappeared. In Phlan, rumors circulate that something ancient was discovered in the grounds beneath the keep, dating to before the clerics of Tyr […]
The walled city of Wheloon holds the criminal population of Cormyr. The residents of that place are bound to it forever and cut off from the outside world. Inside, plans are made and malcontents pool their resources – and outside, forces influence the innocent to ensure that a dire plot can be realized without interference […]
Solve a brutal crime on the mean streets of Waterdeep in this madcap film noir style adventure! A four hour Adventurer’s League adventure for 1st – 4th level characters.
Operating as secret agents for the Lords of Waterdeep, a promising lead takes you deep into the world of the Xanathar, but what will it take for you to return? A four hour Adventurer’s League adventure for 1st – 4th level characters. Exclusive 3rd level pregenerated characters supplied for this adventure, or use your own […]
After being swept up in a cloying fog you find yourself in a strange land trapped in night. Before you have time to realize the real horror that is Barovia two children ask you for assistance. There is a monster in their house, and their baby brother is still inside! Now it up to you […]
Decades have passed since Sokol Keep was reclaimed, and a small garrison placed there along with a beacon to help guide ships. Now, that beacon has gone dark, and the garrison has disappeared. In Phlan, rumors circulate that something ancient was discovered in the grounds beneath the keep, dating to before the clerics of Tyr […]
Life on the Moonsea isn’t easy. Bandits, pirates, and cruel lords dominate the land, threatening those who make an honest livind there. Now, a new scorge is prowling the waters: A ghost ship has been strikig small coastal villages, leaving its victims whispering about the “eye of the dracolich.” Join the adventrue and learn the […]
Times are hard in the Hillsfar countryside, especially for those of non-human ancestry. Unscrupulous merchants in league with the hated Red Plumes bleed local farmers and artisans dry. Perhaps some of those loot-laden caravans coming and going from Hillsfar could use a bit of liberation? A four hour Adventurer’s League adventure for 1st – 4th […]
Something evil is devouring the souls of the living in Chult, but before the characters take on the horrors in Chult, they must first uncover the death curse’s origin by braving a lich’s tower in the Cloakwood. A four hour Adventurer’s League adventure for 1st – 4th level characters.
You stand before the Sha’sal Khou elders as the most diverse gith hunting party ever assembled. Are you powerful enough to keep the mind flayers from enslaving your people once again? You’ll have to race across the planes to find out. An eight hour Adventurer’s League event utilizing exclusive 9th level pregenerated characters.