Jim Tomczyk
The Puzzle Hunt comprises 12 puzzles on large placards scattered around the Indianapolis Convention Center. Record your answer to each puzzle in the Gen Con program guide where you’ll find a page dedicated to the Puzzle Hunt. When you have solved any number of puzzles, or if you need a hint, stop by the Puzzle […]
In addition to the 12 puzzles throughout the Indiana Convention Center, these four unique sets of 4-6 puzzles are self-contained, each with its own metapuzzle. Each puzzle’s answers will lead you towards the solution to a puzzle contained in the whole pack. For every Puzzle Pack you solve (the puzzles and the metapuzzle), get one […]
In addition to the 12 puzzles throughout the Indiana Convention Center, these four unique sets of 4-6 puzzles are self-contained, each with its own metapuzzle. Each puzzle’s answers will lead you towards the solution to a puzzle contained in the whole pack. For every Puzzle Pack you solve (the puzzles and the metapuzzle), get one […]
In addition to the 12 puzzles throughout the Indiana Convention Center, these four unique sets of 4-6 puzzles are self-contained, each with its own metapuzzle. Each puzzle’s answers will lead you towards the solution to a puzzle contained in the whole pack. For every Puzzle Pack you solve (the puzzles and the metapuzzle), get one […]
In addition to the 12 puzzles throughout the Indiana Convention Center, these four unique sets of 4-6 puzzles are self-contained, each with its own metapuzzle. Each puzzle’s answers will lead you towards the solution to a puzzle contained in the whole pack. For every Puzzle Pack you solve (the puzzles and the metapuzzle), get one […]
Puzzle hunts are a combination of scavenger hunt and puzzle solving. They can be used to encourage teamwork and learning across diverse groups of students, employees, and others. In this session, we will talk about how to construct puzzle hunts, including how to calibrate your puzzles to your audience, create puzzles within the disciplines or […]
We will be looking at different psychological components of games and game development, using both theory and practical application. Concepts covered will include things like emotional intelligence, cognitive biases, what makes games fun, motivational theory, and learning theory. We will then tie all of this to what makes games fun. Throughout the session, we will […]