Football is a sport, but it is also a game…with a massive, complex, constantly evolving ruleset. Sam Roberts (USC) and Luke Crane (Burning Wheel) discuss sport from the perspective of game designers.
Miseries & Misfortunes designer Luke Crane escorts a group of unfortunates on a desperate ride through 1647 Catalonia using his new fast, flexible, d20-based system.
Is there a right way to teach RPG design? Sam Roberts (USC) and Luke Crane (NYU) discuss designing collegiate-level curriculum specifically to teach roleplaying game design.
Catch up with the Burning Wheel crew for our annual report on what we’ve done and what we hope to do. We’ll talk Burning Wheel, Torchbearer and Miseries & Misfortunes.
Meet other ZineQuest zine-creators and swap zines at our official ZineQuest meet up. Back before folks could share RPG ideas with each other online, they published paper zines and mailed them to one another. Some still do, to this very day. This year, Kickstarter invited creators to launch their own RPG-inspired zine projects as part […]