Paizo Org Play HQ
Devious schemes are afoot in Oppara, the glittering capital of Taldor. As the city delights in a public holiday, Lady Gloriana Morilla and her allies have learned of an impending plot that could throw the whole nation into chaos. The PCs are uniquely poised to collaborate with Taldor’s secretive Lion Blade spies to intercept the […]
Venture-Captain Finze Bellaugh at the Anthusis Lodge in Vidrian recently came into possession of a magic bell that was plundered from a community of Song’o halflings living somewhere in the Laughing Jungle. He believes the bell is a critically important object to this community, and he needs a group of skilled Pathfinders to learn precisely […]
Venture-Captain Finze Bellaugh at the Anthusis Lodge in Vidrian recently came into possession of a magic bell that was plundered from a community of Song’o halflings living somewhere in the Laughing Jungle. He believes the bell is a critically important object to this community, and he needs a group of skilled Pathfinders to learn precisely […]
Venture-Captain Finze Bellaugh at the Anthusis Lodge in Vidrian recently came into possession of a magic bell that was plundered from a community of Song’o halflings living somewhere in the Laughing Jungle. He believes the bell is a critically important object to this community, and he needs a group of skilled Pathfinders to learn precisely […]
One of the most urgent letters to reach the Grand Lodge in the recent flood of troubling correspondence contained grim news indeed: a renowned Pathfinder Venture-Captain vital to the Society’s operations in the oppressive nation of Cheliax has gone missing! Fearing the worst, the Society dispatches experienced agents to the venture-captain’s home in search of […]
One of the most urgent letters to reach the Grand Lodge in the recent flood of troubling correspondence contained grim news indeed: a renowned Pathfinder Venture-Captain vital to the Society’s operations in the oppressive nation of Cheliax has gone missing! Fearing the worst, the Society dispatches experienced agents to the venture-captain’s home in search of […]
One of the most urgent letters to reach the Grand Lodge in the recent flood of troubling correspondence contained grim news indeed: a renowned Pathfinder Venture-Captain vital to the Society’s operations in the oppressive nation of Cheliax has gone missing! Fearing the worst, the Society dispatches experienced agents to the venture-captain’s home in search of […]
One of the most urgent letters to reach the Grand Lodge in the recent flood of troubling correspondence contained grim news indeed: a renowned Pathfinder Venture-Captain vital to the Society’s operations in the oppressive nation of Cheliax has gone missing! Fearing the worst, the Society dispatches experienced agents to the venture-captain’s home in search of […]
One of the most urgent letters to reach the Grand Lodge in the recent flood of troubling correspondence contained grim news indeed: a renowned Pathfinder Venture-Captain vital to the Society’s operations in the oppressive nation of Cheliax has gone missing! Fearing the worst, the Society dispatches experienced agents to the venture-captain’s home in search of […]
One of the most urgent letters to reach the Grand Lodge in the recent flood of troubling correspondence contained grim news indeed: a renowned Pathfinder Venture-Captain vital to the Society’s operations in the oppressive nation of Cheliax has gone missing! Fearing the worst, the Society dispatches experienced agents to the venture-captain’s home in search of […]
The Pathfinder Society’s lodge in the Andoran city of Almas faces a legitimate legal threat from the church of Iomedae, which seeks to lay claim to the storied edifice. The PCs must work with the lodge’s venture-captain to prepare a legal defense. But not all is as it seems, and enemies of the Society—and of […]
The Pathfinder Society’s lodge in the Andoran city of Almas faces a legitimate legal threat from the church of Iomedae, which seeks to lay claim to the storied edifice. The PCs must work with the lodge’s venture-captain to prepare a legal defense. But not all is as it seems, and enemies of the Society—and of […]
The Pathfinder Society’s lodge in the Andoran city of Almas faces a legitimate legal threat from the church of Iomedae, which seeks to lay claim to the storied edifice. The PCs must work with the lodge’s venture-captain to prepare a legal defense. But not all is as it seems, and enemies of the Society—and of […]
The Pathfinder Society’s lodge in the Andoran city of Almas faces a legitimate legal threat from the church of Iomedae, which seeks to lay claim to the storied edifice. The PCs must work with the lodge’s venture-captain to prepare a legal defense. But not all is as it seems, and enemies of the Society—and of […]
Following the sudden surge in disasters befalling the Society’s lodges across the Inner Sea, the Society’s leadership sought the expertise of one of its strongest new allies—the hobgoblin nation of Oprak—in bolstering the Grand Lodge’s defenses. These new defenses prove their worth when they signal a sudden infiltration by shadowy foes. Will the few agents […]
Following the sudden surge in disasters befalling the Society’s lodges across the Inner Sea, the Society’s leadership sought the expertise of one of its strongest new allies—the hobgoblin nation of Oprak—in bolstering the Grand Lodge’s defenses. These new defenses prove their worth when they signal a sudden infiltration by shadowy foes. Will the few agents […]
Following the sudden surge in disasters befalling the Society’s lodges across the Inner Sea, the Society’s leadership sought the expertise of one of its strongest new allies—the hobgoblin nation of Oprak—in bolstering the Grand Lodge’s defenses. These new defenses prove their worth when they signal a sudden infiltration by shadowy foes. Will the few agents […]
Following the sudden surge in disasters befalling the Society’s lodges across the Inner Sea, the Society’s leadership sought the expertise of one of its strongest new allies—the hobgoblin nation of Oprak—in bolstering the Grand Lodge’s defenses. These new defenses prove their worth when they signal a sudden infiltration by shadowy foes. Will the few agents […]
Following the sudden surge in disasters befalling the Society’s lodges across the Inner Sea, the Society’s leadership sought the expertise of one of its strongest new allies—the hobgoblin nation of Oprak—in bolstering the Grand Lodge’s defenses. These new defenses prove their worth when they signal a sudden infiltration by shadowy foes. Will the few agents […]
The Pathfinder Society recently dispatched agents to search for a missing venture-captain in the infernal-bound nation of Cheliax, where Pathfinder Society activity is forbidden. In their search, the agents learned that a nefarious group of Hellknights had taken the the venture-captain prisoner and hidden him in a secure sight that the Society had assumed was […]
The Pathfinder Society recently dispatched agents to search for a missing venture-captain in the infernal-bound nation of Cheliax, where Pathfinder Society activity is forbidden. In their search, the agents learned that a nefarious group of Hellknights had taken the the venture-captain prisoner and hidden him in a secure sight that the Society had assumed was […]
The Pathfinder Society recently dispatched agents to search for a missing venture-captain in the infernal-bound nation of Cheliax, where Pathfinder Society activity is forbidden. In their search, the agents learned that a nefarious group of Hellknights had taken the the venture-captain prisoner and hidden him in a secure sight that the Society had assumed was […]
The Pathfinder Society recently dispatched agents to search for a missing venture-captain in the infernal-bound nation of Cheliax, where Pathfinder Society activity is forbidden. In their search, the agents learned that a nefarious group of Hellknights had taken the the venture-captain prisoner and hidden him in a secure sight that the Society had assumed was […]
The Pathfinder Society recently dispatched agents to search for a missing venture-captain in the infernal-bound nation of Cheliax, where Pathfinder Society activity is forbidden. In their search, the agents learned that a nefarious group of Hellknights had taken the the venture-captain prisoner and hidden him in a secure sight that the Society had assumed was […]
The Pathfinder Society earned the right to establish a new lodge in the port city of Sedeq! With the construction of the site complete, the Society sent a group to formally begin operations from the new edifice. They never arrived. The Society sends a backup group of Pathfinders to investigate the lodge. The Pathfinders have […]