Ronald Green
An old-school starting adventure for 1st-level characters in and around the somewhat isolated village of Wandell. Multiple plotlines to uncover, with the perils and intrigue found only in small towns struggling to survive both external threats and internal conflicts. Role-playing and strategic thinking both important, but the adventure is intended to be accessible to newer […]
This is meant to be a somewhat challenging event, with tactical challenges and role-playing encounters both being important. Players are expected to work as a team, with the locals strongly motivated to save their homes, families, and friends. The mercenaries, who knows, but they’re here and seem willing to help, for a priority share anyway. […]