This new and original scenario will take a a group of player-adventurers (pregens provided) on a fabulous adventure into a realm of myth and fantasy. No experience with RuneQuest or Glorantha needed. (RuneQuest: Roleplaying in Glorantha. 4-6 players. 4 hr duration.).
The Briefing (Mostali translator) Disaster averted when berg went into Magasta’s Pool. New status now in force: Drainage through Outpost 14 is commencing. A level one incursion has knocked out the key rig crew and the drainage chamber is locked down. There is a danger of overflow. OUTPOST 14 DIRECTIVE: Previous crew now gorp. Remove […]
Tasked by your chief in raiding the vile temple of a conquering Lunar goddess, you have only to take the massive gem set in the forehead of the giant statue. And hopefully survive to bring home any other treasure you can find there as you rededicate the temple to benevolent Earth goddesses. Pregenerated adventurers provided. […]
Tasked by your chief in raiding the vile temple of a conquering Lunar goddess, you have only to take the massive gem set in the forehead of the giant statue. And hopefully survive to bring home any other treasure you can find there as you rededicate the temple to benevolent Earth goddesses. Pregenerated adventurers provided. […]
Tasked by your chief in raiding the vile temple of a conquering Lunar goddess, you have only to take the massive gem set in the forehead of the giant statue. And hopefully survive to bring home any other treasure you can find there as you rededicate the temple to benevolent Earth goddesses. Pregenerated adventurers provided. […]
The watch-tower called Storm’s Eye stands at the southern ranges of the Stael Hills, near the Boulder Ruins, and has long been contested over by the Colymar and Malani Tribes. You and your fellow adventurers must represent your tribe in a ritual challenge to determine who wins the right to this sacred stronghold! (3 to […]
The watch-tower called Storm’s Eye stands at the southern ranges of the Stael Hills, near the Boulder Ruins, and has long been contested over by the Colymar and Malani Tribes. You and your fellow adventurers must represent your tribe in a ritual challenge to determine who wins the right to this sacred stronghold! (3 to […]
The watch-tower called Storm’s Eye stands at the southern ranges of the Stael Hills, near the Boulder Ruins, and has long been contested over by the Colymar and Malani Tribes. You and your fellow adventurers must represent your tribe in a ritual challenge to determine who wins the right to this sacred stronghold! (3 to […]
Vasana and her band come across a clan stronghold where the adults wildly fluctuate in emotions and the clan spirit seem to be sick or going insane. Only the heroes are capable of going on a heroquest to resolve the issue.
You thought you were just attending the heroquest ritual meant to cement Starbrow”s ascension to the throne of Sartar. Suddenly, you find yourself investigating the death of one of the vital participants in that heroquest. It is only a few hours until the ritual begins. The future of Sartar may depend on what you discover. […]
The peaceful island of Wag Laan sits in the gentle waters of the balmy Suam Chow, the great inland sea of Kralorela, the Empire of Dragons. Fisherman and rice farmers work the water and land, all governed in peace by the wise and wealthy Nong Clan, but discordant struggles belie the calm and threaten everyone. […]
Against all odds, Sun County, on the borders of the badlands of Prax, remains staunchly settled, ordered, and civilised, having resisting nomads, famine and drought for centuries. With the overlords of the Lunar Empire now driven from the region, how will these stubbornly independent farmers face the new threats that challenge their very existence? Chaosium […]
When a farmer complains that the tenant farm he was just given is haunted by a frightful spirit, the adventurers must resolve his plight. Whether they banish the spirit or take up its plea, the ancestors are watching how the clan treats their progenitors.
When a farmer complains that the tenant farm he was just given is haunted by a frightful spirit, the adventurers must resolve his plight. Whether they banish the spirit or take up its plea, the ancestors are watching how the clan treats their progenitors.
When a farmer complains that the tenant farm he was just given is haunted by a frightful spirit, the adventurers must resolve his plight. Whether they banish the spirit or take up its plea, the ancestors are watching how the clan treats their progenitors.
When a farmer complains that the tenant farm he was just given is haunted by a frightful spirit, the adventurers must resolve his plight. Whether they banish the spirit or take up its plea, the ancestors are watching how the clan treats their progenitors.
When a farmer complains that the tenant farm he was just given is haunted by a frightful spirit, the adventurers must resolve his plight. Whether they banish the spirit or take up its plea, the ancestors are watching how the clan treats their progenitors.
Big Enos wants to drink corn taffa at the earthshaker festival, but in 1626 Sartar it is illegal to sell taffa east of the glow line without a permit. Your company has secured a Lunar wagon train of the pungent corn beer. Now for the hard part, getting all three wagons back to the Shaker […]
Vasana and her band of heroes come across a clan stronghold where the adults fluctuate in emotions unpredictably and the clan spirit seem to be sick or going insane. Only the heroes are capable of going on a heroquest to resolve the issue. Pre-gens provided.
Vasana and her band of heroes come across a clan stronghold where the adults fluctuate in emotions unpredictably and the clan spirit seem to be sick or going insane. Only the heroes are capable of going on a heroquest to resolve the issue. Pre-gens provided.
Each of the knights has had a dream. A lady, found in the distant north, has a dire need and you are summoned. Your only sign on how to find her is an image of a blood red moon and a tall tower, black as night. The call to adventure is irresistible, you leave your […]
Each of the knights has had a dream. A lady, found in the distant north, has a dire need and you are summoned. Your only sign on how to find her is an image of a blood red moon and a tall tower, black as night. The call to adventure is irresistible, you leave your […]
Each of the knights has had a dream. A lady, found in the distant north, has a dire need and you are summoned. Your only sign on how to find her is an image of a blood red moon and a tall tower, black as night. The call to adventure is irresistible, you leave your […]
After the Saxon victory at Netley Marsh, King Cerdic of Wessex is ready to make his play for the High Kingship, like his father Vortigern before him. Opposing him are the young player-knights, who must turn to a former adversary to strike an unexpected alliance.(King Arthur Pendragon RPG, 4-6 players, 4 hour, pre-gens provided.)
After the Saxon victory at Netley Marsh, King Cerdic of Wessex is ready to make his play for the High Kingship, like his father Vortigern before him. Opposing him are the young player-knights, who must turn to a former adversary to strike an unexpected alliance.(King Arthur Pendragon RPG, 4-6 players, 4 hour, pre-gens provided.)