When a farmer complains that the tenant farm he was just given is haunted by a frightful spirit, the adventurers must resolve his plight. Whether they banish the spirit or take up its plea, the ancestors are watching how the clan treats their progenitors.
When a farmer complains that the tenant farm he was just given is haunted by a frightful spirit, the adventurers must resolve his plight. Whether they banish the spirit or take up its plea, the ancestors are watching how the clan treats their progenitors.
Tasked by your chief in raiding the vile temple of a conquering Lunar goddess, you have only to take the massive gem set in the forehead of the giant statue. And hopefully survive to bring home any other treasure you can find there as you rededicate the temple to benevolent Earth goddesses. Pregenerated adventurers provided. […]
Tasked by your chief in raiding the vile temple of a conquering Lunar goddess, you have only to take the massive gem set in the forehead of the giant statue. And hopefully survive to bring home any other treasure you can find there as you rededicate the temple to benevolent Earth goddesses. Pregenerated adventurers provided. […]
Tasked by your chief in raiding the vile temple of a conquering Lunar goddess, you have only to take the massive gem set in the forehead of the giant statue. And hopefully survive to bring home any other treasure you can find there as you rededicate the temple to benevolent Earth goddesses. Pregenerated adventurers provided. […]
After the Saxon victory at Netley Marsh, King Cerdic of Wessex is ready to make his play for the High Kingship, like his father Vortigern before him. Opposing him are the young player-knights, who must turn to a former adversary to strike an unexpected alliance.(King Arthur Pendragon RPG, 4-6 players, 4 hour, pre-gens provided.)
After the Saxon victory at Netley Marsh, King Cerdic of Wessex is ready to make his play for the High Kingship, like his father Vortigern before him. Opposing him are the young player-knights, who must turn to a former adversary to strike an unexpected alliance.(King Arthur Pendragon RPG, 4-6 players, 4 hour, pre-gens provided.)
It is the Age of Romance. Arthur’s Kingdom has been at peace for many years and chivalry is in full flower. Errant knights eagerly ride to Camelot for the Christmas Court when they are suddenly waylaid by a mysterious lady. She offers three strange challenges and promises glory and rich rewards should the knights prevail. […]
Big Enos wants to drink corn taffa at the earthshaker festival, but in 1626 Sartar it is illegal to sell taffa east of the glow line without a permit. Your company has secured a Lunar wagon train of the pungent corn beer. Now for the hard part, getting all three wagons back to the Shaker […]
The watch-tower called Storm’s Eye stands at the southern ranges of the Stael Hills, near the Boulder Ruins, and has long been contested over by the Colymar and Malani Tribes. You and your fellow adventurers must represent your tribe in a ritual challenge to determine who wins the right to this sacred stronghold! (3 to […]
The watch-tower called Storm’s Eye stands at the southern ranges of the Stael Hills, near the Boulder Ruins, and has long been contested over by the Colymar and Malani Tribes. You and your fellow adventurers must represent your tribe in a ritual challenge to determine who wins the right to this sacred stronghold! (3 to […]
The watch-tower called Storm’s Eye stands at the southern ranges of the Stael Hills, near the Boulder Ruins, and has long been contested over by the Colymar and Malani Tribes. You and your fellow adventurers must represent your tribe in a ritual challenge to determine who wins the right to this sacred stronghold! (3 to […]
Vasana and her band of heroes come across a clan stronghold where the adults fluctuate in emotions unpredictably and the clan spirit seem to be sick or going insane. Only the heroes are capable of going on a heroquest to resolve the issue. Pre-gens provided.
Vasana and her band of heroes come across a clan stronghold where the adults fluctuate in emotions unpredictably and the clan spirit seem to be sick or going insane. Only the heroes are capable of going on a heroquest to resolve the issue. Pre-gens provided.
Vasana and her band come across a clan stronghold where the adults wildly fluctuate in emotions and the clan spirit seem to be sick or going insane. Only the heroes are capable of going on a heroquest to resolve the issue.
Stop me if you’ve heard this one before: For a handful of patrons gathered in January 1929 at the dingy speakeasy known as the Wilde Reputation, a magician’s act gone awry leads to a frantic trek through the city’s darkest corners and encounters with its strangest inhabitants, from the Crooked Smile Killers to the weird […]
The daughter of two Scottish parents refuse to give up searching for their daughter, even as the village search party abandons their efforts after days of hunting. Can they and their few companions trace what happened? Max six players per table, pre-gens provided. Approximately four hours. Content Warning: Child Endangerment trigger issue for some.
The daughter of two Scottish parents refuse to give up searching for their daughter, even as the village search party abandons their efforts after days of hunting. Can they and their few companions trace what happened? Max six players per table, pre-gens provided. Approximately four hours. Content Warning: Child Endangerment trigger issue for some.
The Lunar Empire seeks magical secrets that could further its conquests in the Holy Country and beyond. Minaryth Purple wants you to acquire the secrets first – he has own plans to use draconic powers in the struggle to liberate Sartar. The ruins are cursed, and haunted. The local clans too frightened to go there. […]
The Lunar Empire seeks magical secrets that could further its conquests in the Holy Country and beyond. Minaryth Purple wants you to acquire the secrets first – he has own plans to use draconic powers in the struggle to liberate Sartar. The ruins are cursed, and haunted. The local clans too frightened to go there. […]