A new, system-neutral presentation on blood toxins, including “blood agents” and poisons that actually affect the blood with historical & speculative uses by a MD toxicologist. 6th Year at Gen Con.
A new, system-neutral presentation on blood toxins, including “blood agents” and poisons that actually affect the blood with historical & speculative uses by a MD toxicologist. 6th Year at Gen Con.
Puppet building pros with seriously great credits will talk about various puppet building techniques, such as the wedge method, flat patterning, sculpting, and more!
Pro puppet builders will discuss the various types of mouth-plate construction with methods and benefits of each. (That’s the bit that the puppeteer holds onto inside a puppet.) Ask questions!
Is there a right way to teach RPG design? Sam Roberts (USC) and Luke Crane (NYU) discuss designing collegiate-level curriculum specifically to teach roleplaying game design.
Learn how to be a more effective GM, how to deal with disruptive personalities, & how to ensure that everyone has a good time. Covers basic & advanced rules & gamemastering techniques.
Satine Phoenix brings her show “Storyteller’s Guide” to Gen Con! Watch Live as TTRPG CEOs Jamison Stone (Apotheosis Studios) & Chris Haskins (Nord Games) build an adventure before your eyes using storytelling, and improv techniques. A great resource for game masters and players alike!
As the oldest monarchy in the world, Japan’s had plenty of time to have some amazing moments in history. Hear a few of the most important, most famous, or most fun—from the Genpei War to the Meiji Revolution, from girl power to magical red cows, from archery contests to smallpox—with illustrations, photos, ties to your […]
How did Edgar Allen Poe influence Sailor Moon? What do Norse gods, Joan of Arc, and Lupin III have in common? Who was the real-life Moriarty? Learn the origin of the kaitou, Japan’s archetypal thief, from his birth in Gilded Age literature to his high-tech 21st century incarnations. Follow this truly international antihero’s development through […]
How the deal to buy the world’s first role-playing game company was negotiated and sealed. Journalist Ben Riggs has interviewed those who were there and can tell for the first time the whole story.
How the deal to buy the world’s first role-playing game company was negotiated and sealed. Journalist Ben Riggs has interviewed those who were there and can tell for the first time the whole story.
This panel will give the 101-basics on things to consider when developing new games for a broad, inclusive audience, from gameplay to writing accessible instructions. Not a new designer? No worries. Established games and designers will have the opportunity to learn how expansions, adaptations and assistive products can make games more inclusive for all.
In a panel moderated by Tanya DePass, join Gen Con staff members as we discuss diversity, equity, and inclusion, including an update to our community on the work Gen Con has undertaken over the past year, outline our goals for fostering a more diverse and inclusive Gen Con, and discuss ways in which the community […]
Veteran Gamemaster Rich Staats steps the audience through the basics of using props to enhance gaming sessions. The seminar discusses a wide range of prop types from music to visuals to edibles.
How did a $40 million company that started the tabletop RPG industry go belly up? Ben Riggs has conducted dozens of interviews with TSR alumni to discover the surprising truth of what happened to TSR.
This started as a for-credit course at MIT. Participants will learn about top down, bottom up, and hybrid versions of world building. The handouts alone are worth the price of admission. Rich fills the session with fun examples from real world building problems. The seminar is for world builders of all levels of experience and […]
This started as a for-credit course at MIT. Participants will learn about top down, bottom up, and hybrid versions of world building. The handouts alone are worth the price of admission. Rich fills the session with fun examples from real world building problems. The seminar is for world builders of all levels of experience and […]
Learn how to use this community-owned platform to build your audience, crowdfund your film and television projects, and distribute them to a global audience.