Gen Con 2023
- ANI – Anime Activities (3)
- BGM – Board Game (5919)
- CGM – Non-Collectible / Tradable Card Game (845)
- EGM – Electronic Games (239)
- ENT – Entertainment Events (135)
- FLM – Film Fest (51)
- HMN – Historical Miniatures (40)
- KID – Kids Activities (114)
- LRP – LARP (55)
- MHE – Miniature Hobby Events (127)
- NMN – Non-Historical Miniatures (766)
- RPG – Role Playing Game (3825)
- SEM – Seminar (235)
- SPA – Supplemental Activities (211)
- TCG – Tradable Card Game (223)
- TDA – True Dungeon Adventures! (589)
- TRD – Trade Day Event (59)
- WKS – Workshop (224)
- ZED – Isle of Misfit Events (1583)
Claim the 2023 PEZ Crown, Lasting Fame, & $100 CASH! Use 60+ common & up to 5 uncommon cards from ANY set. No Rare/Mythic. Peasant Ban List applies. Single Elim. (2022 Champ: William Wendt)
Bezier Games and Double Exposure, Inc. present a round-robin tournament for One Night Ultimate players, complete with a synchronized soundtrack running 22 simultaneous tables! A variety of One Night roles will be incorporated throughout the tournament, and players will constantly rotate around tables, keeping track of their score. The highest scoring players will compete in […]
This is a lighthearted event inspired by the Rat Ogre Bowl variant rules posted on The NAF. We will be playing using the base mechanics of Blood Bowl 2020 Edition. Each coach will have a single Rat Ogre on their team. They will compete in three preliminary rounds, each with a different gimmick, in order […]
200 pt faction legal tournament. Swiss rounds are based on attendance. SWM GPA-restricted maps are required. Top 4 advance to the finals.
Single elimination tournament to decide the 2022 champion.
In this trick-taking game, players are dealt 5 cards each hand consisting of 9-A of each suit. Partnerships try to establish a trump suit and then win as many of the five tricks as possible to score points. 10-point games with a 40 minute time limit. 24-card decks used. Partnerships will play in 2 preliminary […]
In this trick-taking game, players try to avoid collecting hearts and the queen of spades. Unless they can get them all and shoot the moon! 100-point games with a 40 minute time limit. Players will play in 2 preliminary rounds; top scorers will advance to elimination play.
In this trick-taking game, partnerships use spades as the trump suit to win and collect books to match their bids. 500-point games with a 40 minute time limit. There will be 16 spades in the deck – Big Joker, Little Joker, 2 of diamonds, 2 of spades, A-3 of spades. Partnerships will play in 2 […]
Each player starts with a hand of random bean cards, and each card has a number on it corresponding to the number of that type of beans in the deck. You can’t rearrange the order of cards in hand, so you must use them in the order that you’ve picked them up from the deck […]
Send your ROV (Remotely Operated Vehicle) down to find specific species in the coral reefs. Keep your eyes open as to whether one or the other sunken pirate treasure can not be traced. A few pearls are also welcome to end up being not only a respected researcher but also a wealthy one. Players will […]
Will you be the assassin, or the assassinated? Players will play in 3 preliminary rounds; top scorers will advance to elimination play.
A fast-paced, innovative puzzle game that takes place in three dimensions with 60 colorful spheres. All of the players play at the same time. Everybody tries to position the spheres on their trays to earn as many points as possible. The task cards indicate how the spheres must be placed to earn points. Complete these […]
Advance with blue or red cards and solve their wacky effects. Some will test your dexterity against your rivals by throwing bananas, flicking dodo eggs or making meteors fall. Red cards are extra powerful but if too many players pick them during the same round, their effects will be ignored. Green cards allow the Dodo […]
Craft your plan, convince the crowd to join in, then count down and draw your finger guns. Hand gestures show everyone’s actions and targets. Eliminate players with pistols, dynamite, and power shots, or stand to the side and lasso up an ally. Players will play in 3 preliminary rounds; top scorers will advance to elimination […]
Your turn is in two parts. First, a player may move one of their stones up to two spaces in any direction, including diagonally, in what is called a passive (or set up) move. Second, they take a more aggressive move, which must be the same direction and number of spaces as the first move. […]
Use your residents’ special abilities and your powerful secret weapon: A silver amulet. The werewolves are represented by the number on each of the cards that make up your village. Call for a vote when you think you have the fewest werewolves, but be careful; everyone else gets one more turn to save their own […]
Pirates and other special cards add to the unique strategy, which includes an emphasis on Nil bidding. Mermaids will be used, but no White Whale, Kraken, Loot or special Pirate Abilities. Players will play in 3 preliminary rounds; top scorers will advance to elimination play.
Pit your skills against other players in an exciting three round tournament, where the best spies and most cunning members of The Resistance find their match. Players will play in 3 preliminary rounds; top scorers will advance to elimination play.
This event will run 4 rounds plus a final confrontation. Extra decks for each faction will be available for loan. The winner of the event will choose a card from the original AEG 7th Sea collectible card game to be reimagined in the new 7th Sea City of Five Sails card game. Generous prizes for […]
At the beginning of the game, each player’s circuses are empty, so it will be necessary to contract to form the company. The artist cards grant benefits depending on the order in which they act, so one of the keys to the game is planning the shows that will be offered. If they decide to […]
At the beginning of the game, each player’s circuses are empty, so it will be necessary to contract to form the company. The artist cards grant benefits depending on the order in which they act, so one of the keys to the game is planning the shows that will be offered. If they decide to […]
At the beginning of the game, each player’s circuses are empty, so it will be necessary to contract to form the company. The artist cards grant benefits depending on the order in which they act, so one of the keys to the game is planning the shows that will be offered. If they decide to […]
At the beginning of the game, each player’s circuses are empty, so it will be necessary to contract to form the company. The artist cards grant benefits depending on the order in which they act, so one of the keys to the game is planning the shows that will be offered. If they decide to […]
At the beginning of the game, each player’s circuses are empty, so it will be necessary to contract to form the company. The artist cards grant benefits depending on the order in which they act, so one of the keys to the game is planning the shows that will be offered. If they decide to […]
At the beginning of the game, each player’s circuses are empty, so it will be necessary to contract to form the company. The artist cards grant benefits depending on the order in which they act, so one of the keys to the game is planning the shows that will be offered. If they decide to […]