Tabletop game design has never been bigger, and there are more opportunities than ever for new designers to enter the industry. In this panel, you’ll hear advice from veteran creators on making contacts in the industry, managing your schedule as a freelancer, and building your resume to land a full-time gaming job.
D&D in a Castle presents DM Amanda Hamon. Amanda Hamon is a Senior Designer working on Dungeons & Dragons at Wizards of the Coast and the lead designer of Vecna: Eve of Ruin. An award-winning tabletop game designer, developer, writer, and editor, her work has appeared in dozens of releases from numerous publishers, including Wizards […]
D&D in a Castle presents DM Amanda Hamon. Amanda Hamon is a Senior Designer working on Dungeons & Dragons at Wizards of the Coast and the lead designer of Vecna: Eve of Ruin. An award-winning tabletop game designer, developer, writer, and editor, her work has appeared in dozens of releases from numerous publishers, including Wizards […]
Do you players ignore your most obvious adventure hooks? Are you struggling to create encounters that click? Do you keep running into the same issues over and over again? Bring your pressing questions about GMing to this panel, and our expert game designers can help.