February, 1981. The political landscape in Europe is tense, but manageable. Terrorism is a legitimate tactic of rebellion, and political radicals exist at all levels of society. Including, it would seem, the underworld of the supernatural. Behind the veil of polite society and well-organized political movement, members of Edom, the organization normally tasked with tracking […]
February, 1981. The political landscape in Europe is tense, but manageable. Terrorism is a legitimate tactic of rebellion, and political radicals exist at all levels of society. Including, it would seem, the underworld of the supernatural. Behind the veil of polite society and well-organized political movement, members of Edom, the organization normally tasked with tracking […]
You’re professional assassins, specializing in an obscure but extremely profitable niche of that grisly business. You kill the targets who can’t be killed, the one who shrug off sniper bullets and smile as they swallow poison. You’re vampire slayers for hire – have stake, will travel. And it’s time to go to work.
You’re professional assassins, specializing in an obscure but extremely profitable niche of that grisly business. You kill the targets who can’t be killed, the one who shrug off sniper bullets and smile as they swallow poison. You’re vampire slayers for hire – have stake, will travel. And it’s time to go to work.
You play George Stoker, Armin Vambery, and other servants of the Crown on the front lines of the Russo-Turkish War of 1877. War is hell, and in this war, George Stoker has found hell’s servants – the Un-Dead. Your mission is simple: escape, warning, and surgical examination? Discover the bloody roots of Edom in the […]
You’ve glimpsed them in the shadows, behind the scenes. Vampires, their pale hands meddling in the affairs of nations, their pale faces stained red with blood. You’ve hunted them, foiled their schemes where you could, but it’s never enough to make a difference. Now, you’ve got a chance. A turncoat, a minion of the vampires […]
You’ve thwarted their plots, but never gotten close to an actual vampire. Now, you’ve got a vampire’s travel plans. You know where he’s going, and how he’s getting there. You’ve finally got the edge
Before he vanished, famed scholar and vampire hunter Abraham Van Helsing wrote one last, desperate letter. Now, more than a century later, through an improbable set of conspiracies and coincidences, it’s fallen into your hands. The revelations in it are potentially devastating to the schemes of the Un-Dead. Are you Van Helsing’s last revenge, a […]
Before he vanished, famed scholar and vampire hunter Abraham Van Helsing wrote one last, desperate letter. Now, more than a century later, through an improbable set of conspiracies and coincidences, it’s fallen into your hands. The revelations in it are potentially devastating to the schemes of the Un-Dead. Are you Van Helsing’s last revenge, a […]
Before he vanished, famed scholar and vampire hunter Abraham Van Helsing wrote one last, desperate letter. Now, more than a century later, through an improbable set of conspiracies and coincidences, it’s fallen into your hands. The revelations in it are potentially devastating to the schemes of the Un-Dead. Are you Van Helsing’s last revenge, a […]
You play a noble guardian who protects your house and family from whatever may come along. Problem is, you’re only little, and some of the things you have to guard against are very big. Set in Britain somewhere between 1930 and the mid-1950s (but without the inconvenience of a World War and rationing), the game […]
Play the introductory adventure from the Swords of the Serpentine core book! Someone is stealing corpses, which wouldn’t much of a problem if they weren’t manufacturing them in the process. Uncover tragic vengeance, unexpected betrayal, and – if you do it right – prevent the hideous deaths of thousands. Welcome to Eversink.
Play the introductory adventure from the Swords of the Serpentine core book! Someone is stealing corpses, which wouldn’t much of a problem if they weren’t manufacturing them in the process. Uncover tragic vengeance, unexpected betrayal, and – if you do it right – prevent the hideous deaths of thousands. Welcome to Eversink.
Play the introductory adventure from the Swords of the Serpentine core book! Someone is stealing corpses, which wouldn’t much of a problem if they weren’t manufacturing them in the process. Uncover tragic vengeance, unexpected betrayal, and – if you do it right – prevent the hideous deaths of thousands. Welcome to Eversink.
Play the introductory adventure from the Swords of the Serpentine core book! Someone is stealing corpses, which wouldn’t much of a problem if they weren’t manufacturing them in the process. Uncover tragic vengeance, unexpected betrayal, and – if you do it right – prevent the hideous deaths of thousands. Welcome to Eversink.
Play the introductory adventure from the Swords of the Serpentine core book! Someone is stealing corpses, which wouldn’t much of a problem if they weren’t manufacturing them in the process. Uncover tragic vengeance, unexpected betrayal, and – if you do it right – prevent the hideous deaths of thousands. Welcome to Eversink.
Uncover a murderer, maintain your reputation, embarrass a braggart, maybe frame a rival, and earn your pay as you unravel a mystery that’s probably going to get you killed.
Uncover a murderer, maintain your reputation, embarrass a braggart, maybe frame a rival, and earn your pay as you unravel a mystery that’s probably going to get you killed.
You’re a small band of plucky orphans trying to stay alive in the worst part of a bad city, abandoned and alone. A bully steals the one thing that makes your hovel feel like home, though, and it’s up to you to track it down and get it back.