A cage is still a cage, even one as big as a nation. Everyone knows The Wall is impenetrable, but adventurers have a habit of succeeding where everyone else fails. A one-round event for levels 1 – 5.
The Adventurers’ Union has received a request to sort out a mystery hindering the repairs of an arcane greenhouse, but what could bother such a complex structure? A one-round event for levels 1 – 5.
Retrieving missing loved ones is bread & butter adventuring stuff. A woman’s quest for her missing grandfather may carry more twists and challenges than expected. A one-round event for levels 1 – 5.
As fresh, new adventurers in the nation of Teppesia, solving problems is how you prove yourself and earn your coin. Nothing like getting paid to do what you love! A one-round event for levels 1 – 5.