Tasked by your chief in raiding the vile temple of a conquering Lunar goddess, you have only to take the massive gem set in the forehead of the giant statue. And hopefully survive to bring home any other treasure you can find there as you rededicate the temple to benevolent Earth goddesses. Pregenerated adventurers provided. […]
Each of the knights has had a dream. A lady, found in the distant north, has a dire need and you are summoned. Your only sign on how to find her is an image of a blood red moon and a tall tower, black as night. The call to adventure is irresistible, you leave your […]
You were recruited a few days ago in Peking to help discover the fate of the American explorer and archaeologist, Langdon Warner, after he sent an alarming telegram. You now find yourselves in the city of Sian, at the start of the ancient Silk Roads, a clash of cultures and people. A promotional taster adventure […]
This new and original scenario will take a a group of player-adventurers (pregens provided) on a fabulous adventure into a realm of myth and fantasy. No experience with RuneQuest or Glorantha needed. (RuneQuest: Roleplaying in Glorantha. 4-6 players. 4 hr duration.).
Tasked by your chief in raiding the vile temple of a conquering Lunar goddess, you have only to take the massive gem set in the forehead of the giant statue. And hopefully survive to bring home any other treasure you can find there as you rededicate the temple to benevolent Earth goddesses. Pregenerated adventurers provided. […]
Professor McTavish’s will seeks friends to put right a wrong he committed while alive. You need merely retrieve an artifact from a hidden room beneath his family mausoleum. (Call of Cthulhu 7th Edition – Classic Era, 4 players per table, 2 hours long; beginners welcome!)
Professor McTavish’s will seeks friends to put right a wrong he committed while alive. You need merely retrieve an artifact from a hidden room beneath his family mausoleum. (Call of Cthulhu 7th Edition – Classic Era, 4 players per table, 2 hours long; beginners welcome!)
A judge and his retinue of lawyers and assistants (the PCs) arrive in town to investigate and try a criminal. A gang leader who, strangely turned himself in and claimed to have done none of the misdeeds he is accused of. What’s the real truth? The jury will decide. Pre-gens provided, Call of Cthulhu in […]
Professor McTavish’s will seeks friends to put right a wrong he committed while alive. You need merely retrieve an artifact from a hidden room beneath his family mausoleum. (Call of Cthulhu 7th Edition – Classic Era, 4 players per table, 2 hours long; beginners welcome!)
Tasked by your chief in raiding the vile temple of a conquering Lunar goddess, you have only to take the massive gem set in the forehead of the giant statue. And hopefully survive to bring home any other treasure you can find there as you rededicate the temple to benevolent Earth goddesses. Pregenerated adventurers provided. […]
You were recruited a few days ago in Peking to help discover the fate of the American explorer and archaeologist, Langdon Warner, after he sent an alarming telegram. You now find yourselves in the city of Sian, at the start of the ancient Silk Roads, a clash of cultures and people. A promotional taster adventure […]
Professor McTavish’s will seeks friends to put right a wrong he committed while alive. You need merely retrieve an artifact from a hidden room beneath his family mausoleum. (Call of Cthulhu 7th Edition – Classic Era, 4 players per table, 2 hours long; beginners welcome!)
On reaching the city of Pavis, you are taken by the occupying Lunar Empire and pressed into the roles of Rebel Gods in ritual that reinforces the Lunars’ dominion over your people. Will their regime of mystical oppression continue, or have the Lunars chosen their rebels too well?
Professor McTavish’s will seeks friends to put right a wrong he committed while alive. You need merely retrieve an artifact from a hidden room beneath his family mausoleum. (Call of Cthulhu 7th Edition – Classic Era, 4 players per table, 2 hours long; beginners welcome!)
Professor McTavish’s will seeks friends to put right a wrong he committed while alive. You need merely retrieve an artifact from a hidden room beneath his family mausoleum. (Call of Cthulhu 7th Edition – Classic Era, 4 players per table, 2 hours long; beginners welcome!)
The watch-tower called Storm’s Eye stands at the southern ranges of the Stael Hills, near the Boulder Ruins, and has long been contested over by the Colymar and Malani Tribes. You and your fellow adventurers must represent your tribe in a ritual challenge to determine who wins the right to this sacred stronghold! (3 to […]
The daughter of two Scottish parents refuse to give up searching for their daughter, even as the village search party abandons their efforts after days of hunting. Can they and their few companions trace what happened? Max six players per table, pre-gens provided. Approximately four hours. Content Warning: Child Endangerment trigger issue for some.
Each of the knights has had a dream. A lady, found in the distant north, has a dire need and you are summoned. Your only sign on how to find her is an image of a blood red moon and a tall tower, black as night. The call to adventure is irresistible, you leave your […]
Professor McTavish’s will seeks friends to put right a wrong he committed while alive. You need merely retrieve an artifact from a hidden room beneath his family mausoleum. (Call of Cthulhu 7th Edition – Classic Era, 4 players per table, 2 hours long; beginners welcome!)