King Josef Calvarion I dedicates the new Hope Bridge across the river Knox, heralding increased trade and cooperation with the surrounding realms. Tragedy strikes and the kingdom needs new heroes. You will need to make a new character, or bring an existing 1st-3rd level KotD character. Not playable for PCs that have previously played in […]
King Josef Calvarion I dedicates the new Hope Bridge across the river Knox, heralding increased trade and cooperation with the surrounding realms. Tragedy strikes and the kingdom needs new heroes. You will need to make a new character, or bring an existing 1st-3rd level KotD character. Not playable for PCs that have previously played in […]
Calvaria has new subterranean neighbors, and they are not forthcoming. Thefts, attacks, and general hostility reigns, and the Knights are massively outnumbered. A lighter touch will be required. 1st of the All-Watcher modules. You will need to bring an existing 3rd-5th level KotD character, use a pre-generated character, or bring a 3rd-level character built using […]
Dispatched to investigate missing villagers from the periphery of the kingdom, the Knights encounter someone unexpected. Is he a an ally, an enemy, or simply an observer? You will need to bring an existing 4th-6th level KotD character, use a pre-generated character, or bring a 4th-level character built using our online character creation rules. Emphasis: […]
Calvaria’s new subterranean neighbors are not lending all of the assistance they have promised. As both realms’ enemies regroup, the Knights are sent to incentivize them to upholding their end of the treaty. 2nd of the All-Watcher modules. You will need to bring an existing 4th-6th level KotD character, use a pre-generated character, or bring […]
The rogue Kingdom of Minilous has allied itself with Nemesis. A refugee has come to Calvaria begging assistance, the Knights are dispatched to liberate the enslaved populace. 1st of the Stronghold modules. You will need to bring an existing 5th-7th level KotD character, use a pre-generated character, or bring a 5th-level character built using our […]
Nemesis has sprung his trap, can the Knights liberate Minilous? Can any of the locals be trusted? Has Nemesis finally captured the Knights of the Dragon? 2nd of the Stronghold modules. You will need to bring an existing 5th-7th level KotD character, use a pre-generated character, or bring a 5th-level character built using our online […]
You will need to bring an existing 1st-3rd level KotD character, use a pre-generated character, or bring a 1st-level character built using our online character creation rules. Emphasis: investigation.
Reports have come in that Nemesis has been observed attacking the outlying territories of the surrounding kingdoms, threatening devastation if a ransom is not paid. King Josef Calvarion I has dispatched the Knights of the Dragon to reassure their neighbors and end the threat. You will need to bring an existing 6th-9th level KotD character, […]
Castiol: mysterious underwater realm, accused of organized piracy and unprovoked ship sinkings. Recent interactions cast doubt on these suspicions. An envoy from this enigma has requested the Calvaria’s assistance; an opportunity to find out the truth awaits. You will need to bring an existing 6th-9th level KotD character, use a pre-generated character, or bring a […]
King Tarvan Silveraxe of Karaz-a-tan Undermountain has requested the Kingdom of Calvaria’s assistance in evicting an invading swarm of orcs, goblins, and kobolds from his realm. You will need to bring an existing 1st-3rd level KotD character, use a pre-generated character, or bring a 1st-level character built using our online character creation rules. Emphasis: trapfinding, […]
Calvaria’s subterranean allies have demanded assistance in dealing with a new threat. Hundreds have gone missing, and panic is mounting. The Knights are dispatched to render assistance. 3rd of the All-Watcher modules. You will need to bring an existing 9th-11th level KotD character, use a pre-generated character, or bring a 9th-level character built using our […]
Refugees begin appearing in Gangurru from the south east ocean. They speak of a civil war starting in a group of islands containing five kingdoms. The Knights must journey to a war torn land. There they will make uncomfortable deals with a suspicious savior. Further, they must avert all out civil war. Finally -perhaps- they […]
Things are not what they seem in the five kingdoms. People are restless and fed up with their leaders as much as the other kingdoms. The neutral city of Waterford is calling for a ceasing of hostilities. The sheriff has disappeared. Can the Knights stop the war and find the sheriff? Can they make five […]
Nemesis has taunted the king; portents and legends: what do they mean? An ancient shall rise, does it bring terror or joy? 1st of the Acid modules. You will need to bring an existing 1st-3rd level KotD character, use a pre-generated character, or bring a 1st-level character built using our online character creation rules. First […]
Cardinal Dalin has destroyed the physical body of a Liche whose minions have been terrorizing the countryside. The Knights must recover its phylactery for destruction before it creates a new host body. Time is of the essence; if it revives before they complete their quest, they will be the newest additions to its array of […]
Bartering, jousting, spell casting, what more could a tired hero want? Intrigue, of course! Enjoy the Vernal Equinox festival. You will need to bring an existing 2nd-4th level KotD character, use a pre-generated character, or bring a 2nd-level character built using our online character creation rules. Emphasis: player-driven.
This is the annual GenCon KotD special event. In addition to a diverse choice of directives presented to them by King Josef Calvarion I, our Knights will have opportunities to undertake advanced training, equipment procurement, and admission to some of the more esoteric professions. All players MUST have a pre-existing KotD character of ANY level […]
The cards themselves determine the current rules of the game. By playing cards, you change numerous aspects of the game: how to draw cards, how to play cards, and even how to win.
The cards themselves determine the current rules of the game. By playing cards, you change numerous aspects of the game: how to draw cards, how to play cards, and even how to win.
The cards themselves determine the current rules of the game. By playing cards, you change numerous aspects of the game: how to draw cards, how to play cards, and even how to win.