John Steele
With the liberation of Phlan, refugees from the city have been invited back to start their lives anew. But trouble strikes when one family of refugees goes missing while on the road to Phlan. The new Chancellor seeks answers. Will the adventurers find out what happened to the missing refugees or will they be lost […]
Phlan’s refugees are being assaulted on the road and taken into the Underdark to become illithid thralls. Can the characters save some of the travelers and uncover the mastermind of this evil operation? Only a delve into the Underdark will tell. A four-hour adventure for 11th-16th level characters. This event follows the rules for Adventurers […]
The characters reach the lair of an elder brain and must make their way through its minions to recover the refugees. They may be able to get most the refugees out without facing the elder brain. But leaving the menace alive may have consequences too dire to ignore. A four-hour adventure for 11th-16th level characters. […]