We will discuss how one can make every player’s game experience better by understanding your own character’s personal development and path. Ask not what your Game Master can do for your character, but what your character can bring to the table.
Each panelist has run or participated in a campaign that has lasted numerous years, with the longest being over 35+ years. While we allotted 50 minutes for last year’s panel, attendees asked for more time for questions — so this year we have allocated 90 minutes. If you need to leave early, it’s no problem.
The Doctor has been placed in maximum security at Stormcage. They have sent you and your friends a message to save them. Wait… Why are we locked in a cell?! The answer might lie in the blue police box over there… Wait… Where’s the blue box?
People run from their houses screaming! Alien invaders have come from the skies. The snake-creatures are leaving no survivors. Could it be the only hope is a blue police box on the corner?
The panelists have been playing in the same Doctor Who RPG campaign since 1985 for over 4900 games. The lessons on keeping an ongoing campaign interesting, fun, and engaging can be used in any system from Advanced Dungeons & Dragons to Zweihander. Join us with your ideas too.
Learn ways to approach your GM to get the most from a game. This conversation is system agnostic and will apply to any game system that you might play.
Your team of secret agents may have stumbled on to an international incident. Can you avoid the scrutiny of the world press and nefarious enemy agents out for blood?
You and your fellow ICON agents have been deployed to the Berlin field office. It seems that foreign agents from around the word are descending upon the German city of Luebeck. What is bringing them there? What is the rumor about the Holstentor Gate? Does the mystery involve a shipment from Russia in the 16th […]
Can you and the other friends of the Doctor find him, discover who has put the peace conference at risk, and bring peace to the galaxy? Join us for a trip in the TARDIS!