Joe Bisz
Trade for just the right cards in order to build one of the seven wonders of the world. Medium strategy and light competition in a short, award-winning game. A fun prize will be purchased by us and awarded for winners. Kids age 10+ are especially welcome: the game has few rules and practically no words. […]
Play this new, social word-building game, run by the creator himself. Make words that achieve fun category goals, and add to your old words until they get reaaaally long. Kids age 10+ are especially welcome. I am a learning games researcher; see my other workshops at joebisz.com/genconevents
An island is slowly sinking into the sea. Can you help your team of adventurers find the treasures before the island (and you) disappear forever? Kids age 10+ are especially welcome: the game is cooperative, has few rules, and practically no words. I am a learning games researcher; see my review of this game and […]
>How long has it been since you’ve played Iron Crown Enterpises’ iconic collectible card game from 1995, set in Tolkien’s Middle-earth universe? >In the exciting multiplayer “Arda” format, there is no need to make a deck. Instead, players draw from “shared decks” and uniquely customize their companies and strategies as the game progresses. >Journey back […]
In 1995, Iron Crown Enterprises published the iconic MECCG collectible card game, set in Tolkien’s Middle-earth universe. For the exciting multiplayer “Arda” format, there is no need to make a deck. Instead, players draw from “shared decks” and uniquely customize their companies and strategies as the game progresses. Journey back to the most strategic collectible […]
In 1995, Iron Crown Enterprises published the iconic MECCG collectible card game, set in Tolkien’s Middle-earth universe. For the exciting multiplayer “Arda” format, there is no need to make a deck. Instead, players draw from “shared decks” and uniquely customize their companies and strategies as the game progresses. Journey back to the most strategic collectible […]
For this casual event, we’ll provide you with one of the official MECCG preconstructed decks, which are well-designed and quite fun! You should be at least loosely familiar with the rules. Dropping out early is fine if you need to do something else. Consider joining us Saturday for our ultra-casual “Middle-earth CCG “Arda” Format” (no […]
Curious about one of the first CCGs ever made? Learn to play the Middle-earth collectible card game from ICE in 1995, taught to you by the 7-time North American MECCG champion. Old players who need a rules refresh can join too, and we’ll even include some advanced strategy riddles. The game is out of print, […]
Are you a teacher, training manager, content designer or learning game designer? We’re going to play a well-designed commercial board or card game (e.g. Pandemic, Red7, Forbidden Island) for 45 minutes. Next, we will study reference cards I created that meticulously examine how the game might be modified to teach any school or workplace instructional […]
Are you a teacher, training manager, content designer or learning game designer? We’re going to PLAY a well-designed commercial board or card game (e.g. Pandemic, Red7, Forbidden Island) for 45 minutes. Next, we will study reference cards I created that meticulously examine that game’s mechanics and how the gameplay might be modified to teach any […]
Are you a teacher, training manager, content designer or learning game designer? We’re going to play a well-designed commercial board or card game (e.g. Pandemic, Red7, Forbidden Island) for 45 minutes. Next, we will study reference cards I created that meticulously examine how the game might be modified to teach any school or workplace instructional […]
Has it been a while since you’ve played this amazing collectible card game from Decipher (SWCCG), made in 1995? Similar to Sealed Deck, we will provide you with a random pile of cards, taken from carefully designed pool of “Cube” cards. You will then use that pile of cards to quickly design a deck. There […]
Has it been a while since you’ve played this amazing collectible card game from Decipher (SWCCG), made in 1995? Similar to Sealed Deck, we will provide you with a random pile of cards, taken from carefully designed pool of “Cube” cards. You will then use that pile of cards to quickly design a deck. There […]
Has it been a while since you’ve played this amazing collectible card game from Decipher (SWCCG), made in 1995? Join us for a very casual tournament where you draft from a carefully selected pool of 480 cards. “Cube” captures the sealed deck experience, but with better combos and strategic gameplay. No deck needed. We will […]
Has it been a while since you’ve played this amazing collectible card game from Decipher (SWCCG), made in 1995? Join us for a very casual tournament where you draft from a carefully selected pool of 480 cards. “Cube” captures the sealed deck experience, but with better combos and strategic gameplay. No deck needed. We will […]
Has it been a while since you’ve played this amazing collectible card game from Decipher, made in 1995? Join us for a very casual tournament where you draft from a carefully selected pool of 480 cards. “Cube” captures the sealed deck experience, but with better combos and strategic gameplay. No deck needed. This time we […]
>Curious about one of the first CCGs ever made? >Learn to play the highly strategic Star Wars collectible card game from Decipher 1995. Old players who need a rules refresh can join too. The game is out of print, but you can buy sealed packs, or play freely online. We’ll show you some demo decks […]
With your inventor character at the wheel, push your steampunk machine to the limits to win the race! Dice-rolling, drafting, and light engine-building add up to a fun yet surprisingly tactical game. Kids age 10+ are especially welcome. I am a learning games researcher; see my full list of recommended family games at joebisz.com/familygames
What does the lesson “Finding Citations,” the game “Trivial Pursuit,” and the mechanic “Bluffing” all have in common? In this boot camp brainstorm, your team is given a mission: to enhance a teaching lesson or training exercise with the mechanics of popular board games in only 20 minutes. Whether you need to teach the rules […]
What does the lesson “Finding Citations,” the game “Trivial Pursuit,” and the mechanic “Bluffing” all have in common? In this boot camp brainstorm, your team is given a mission: to enhance a teaching lesson or training exercise with the mechanics of popular board games in only 20 minutes. Whether you need to teach the rules […]
What does the lesson “Finding Citations,” the game “Trivial Pursuit,” and the mechanic “Bluffing” all have in common? In this boot camp brainstorm, your team is given a mission: to enhance a teaching lesson or training exercise with the mechanics of popular board games in only 20 minutes. Whether you need to teach the rules […]
What does the lesson “Finding Citations,” the game “Trivial Pursuit,” and the mechanic “Bluffing” have in common? In this boot camp brainstorm, your team’s mission to enhance a teaching lesson or training exercise with the mechanics of popular board games in only 20 minutes. Whether you need to teach the rules of citation or compliance, […]
What does the lesson “Finding Citations,” the game “Trivial Pursuit,” and the mechanic “Bluffing” have in common? In this boot camp brainstorm, your team’s mission to enhance a teaching lesson or training exercise with the mechanics of popular board games in only 20 minutes. Whether you need to teach the rules of citation or compliance, […]
What does the lesson “Finding Citations,” the game “Trivial Pursuit,” and the mechanic “Bluffing” have in common? In this boot camp brainstorm, your team’s mission to enhance a teaching lesson or training exercise with the mechanics of popular board games in only 20 minutes. Whether you need to teach the rules of citation or compliance, […]
What does the lesson “Finding Citations,” the game “Trivial Pursuit,” and the mechanic “Bluffing” have in common? In this boot camp brainstorm, your team’s mission to enhance a teaching lesson or training exercise with the mechanics of popular board games in only 20 minutes. Whether you need to teach the rules of citation or compliance, […]