This new and original scenario will take a a group of player-adventurers (pregens provided) on a fabulous adventure into a realm of myth and fantasy. No experience with RuneQuest or Glorantha needed. (RuneQuest: Roleplaying in Glorantha. 4-6 players. 4 hr duration.).
Professor McTavish’s will seeks friends to put right a wrong he committed while alive. You need merely retrieve an artifact from a hidden room beneath his family mausoleum. (Call of Cthulhu 7th Edition – Classic Era, 4 players per table, 2 hours long; beginners welcome!)
Professor McTavish’s will seeks friends to put right a wrong he committed while alive. You need merely retrieve an artifact from a hidden room beneath his family mausoleum. (Call of Cthulhu 7th Edition – Classic Era, 4 players per table, 2 hours long; beginners welcome!)
Professor McTavish’s will seeks friends to put right a wrong he committed while alive. You need merely retrieve an artifact from a hidden room beneath his family mausoleum. (Call of Cthulhu 7th Edition – Classic Era, 4 players per table, 2 hours long; beginners welcome!)
Professor McTavish’s will seeks friends to put right a wrong he committed while alive. You need merely retrieve an artifact from a hidden room beneath his family mausoleum. (Call of Cthulhu 7th Edition – Classic Era, 4 players per table, 2 hours long; beginners welcome!)
Professor McTavish’s will seeks friends to put right a wrong he committed while alive. You need merely retrieve an artifact from a hidden room beneath his family mausoleum. (Call of Cthulhu 7th Edition – Classic Era, 4 players per table, 2 hours long; beginners welcome!)
Professor McTavish’s will seeks friends to put right a wrong he committed while alive. You need merely retrieve an artifact from a hidden room beneath his family mausoleum. (Call of Cthulhu 7th Edition – Classic Era, 4 players per table, 2 hours long; beginners welcome!)
Professor McTavish’s will seeks friends to put right a wrong he committed while alive. You need merely retrieve an artifact from a hidden room beneath his family mausoleum. (Call of Cthulhu 7th Edition – Classic Era, 4 players per table, 2 hours long; beginners welcome!)
Professor McTavish’s will seeks friends to put right a wrong he committed while alive. You need merely retrieve an artifact from a hidden room beneath his family mausoleum. (Call of Cthulhu 7th Edition – Classic Era, 4 players per table, 2 hours long; beginners welcome!)
Professor McTavish’s will seeks friends to put right a wrong he committed while alive. You need merely retrieve an artifact from a hidden room beneath his family mausoleum. (Call of Cthulhu 7th Edition – Classic Era, 4 players per table, 2 hours long; beginners welcome!)
Professor McTavish’s will seeks friends to put right a wrong he committed while alive. You need merely retrieve an artifact from a hidden room beneath his family mausoleum. (Call of Cthulhu 7th Edition – Classic Era, 4 players per table, 2 hours long; beginners welcome!)
Professor McTavish’s will seeks friends to put right a wrong he committed while alive. You need merely retrieve an artifact from a hidden room beneath his family mausoleum. (Call of Cthulhu 7th Edition – Classic Era, 4 players per table, 2 hours long; beginners welcome!)
Professor McTavish’s will seeks friends to put right a wrong he committed while alive. You need merely retrieve an artifact from a hidden room beneath his family mausoleum. (Call of Cthulhu 7th Edition – Classic Era, 4 players per table, 2 hours long; beginners welcome!)
Your small band of heroes are no longer playthings but pests, and that means their time has run out. Can your Heroes survive the invisible menace known as “Novus Ordo Mundi”? Can they do more than survive? Can they put an end to this invisible threat once and for all? It is time to find […]
Investigators play the role of maritime professionals in varying fields venturing to a malfunctioned lighthouse stationed upon the small isolated Beacon Island north of Folly Point Town. All is not what it seems. Strange gold pieces are uncovered at the scene as well as the mutilated body of the live-in worker and the bullet ridden […]
The Briefing (Mostali translator) Disaster averted when berg went into Magasta’s Pool. New status now in force: Drainage through Outpost 14 is commencing. A level one incursion has knocked out the key rig crew and the drainage chamber is locked down. There is a danger of overflow. OUTPOST 14 DIRECTIVE: Previous crew now gorp. Remove […]
A stone slab shifts unexpectedly, trapping the investigators in a tomb in the Valley of the Kings. Only then do the explorers discover that they might not be down here alone. Can you escape before doom engulfs you all? This mystery set in the classic H.P. Lovecraft 1930’s immediately plunges investigators into danger and insanity. […]
A stone slab shifts unexpectedly, trapping the investigators in a tomb in the Valley of the Kings. Only then do the explorers discover that they might not be down here alone. Can you escape before doom engulfs you all? This mystery set in the classic H.P. Lovecraft 1930’s immediately plunges investigators into danger and insanity. […]
Speakeasies in Prohibition-era Chicago were not the safest places to frequent, but the best boasted high-quality drinks and even higher-quality entertainment. The Wilde Reputation was not one of those. This dingy joint offered the worst rotgut on the South Side and entertainment that could, on the wrong day, prove more dangerous than all the city’s […]
Against all odds, Sun County, on the borders of the badlands of Prax, remains staunchly settled, ordered, and civilised, having resisting nomads, famine and drought for centuries. With the overlords of the Lunar Empire now driven from the region, how will these stubbornly independent farmers face the new threats that challenge their very existence? Chaosium […]
Wolfgang Kraus is a retired monster hunter. He lives in a modest home with his daughter, Elfriede who has taken up her father’s mantle, protecting the village from the horrors in Eisen’s shadows. She has also fallen in love with one of our Heroes and announced their engagement. Unfortunately, on the eve of the wedding […]
On reaching the city of Pavis, you are taken by the occupying Lunar Empire and pressed into the roles of Rebel Gods in ritual that reinforces the Lunars’ dominion over your people. Will their regime of mystical oppression continue, or have the Lunars chosen their rebels too well?
When a farmer complains that the tenant farm he was just given is haunted by a frightful spirit, the adventurers must resolve his plight. Whether they banish the spirit or take up its plea, the ancestors are watching how the clan treats their progenitors.
When a farmer complains that the tenant farm he was just given is haunted by a frightful spirit, the adventurers must resolve his plight. Whether they banish the spirit or take up its plea, the ancestors are watching how the clan treats their progenitors.
When a farmer complains that the tenant farm he was just given is haunted by a frightful spirit, the adventurers must resolve his plight. Whether they banish the spirit or take up its plea, the ancestors are watching how the clan treats their progenitors.