Just for retail store owners to gather, meet and talk shop. Meet other game store owners from everywhere, talk about now, the exhibit hall, and the future.
In 2017, Monroe County Public Library made a dedicated effort to start adult gaming programs as a way to help retain teens and to reach adults who had stopped using the library. Reaching out to their local game store, The Game Preserve, as well as local bars, they created regular gaming program throughout the community […]
We’ll break down games into five fundamental pillars, what they are, how they interact with each other, and how they are important not just for games but for designing good learning experiences.
In a medical themed sophomore STEAM course, I use the board game Pandemic to introduce students to the CDC, to discuss roles on a team (and how they can use their strengths), map skills, vocabulary, strategy, and more. Many aspects of the game can be supported with content and activities from the Center for Disease […]
We want to hear from you! We want to grow our relationships and in-store experience with our retailers and customers, and we want you to help. Bring your suggestions, questions or just comments about the way we’ve done things, or could do things better. We’re here to help you sell games.
Need a place to network and share your games and education research? We got you covered. Attend this event to see what next year has in the works with Butler University and the Trade Day staffers.
Be the first to see the new summer releases from AEG. Paint with the masters in Atelier, craft the greatest salad ever in Point Salad, explore the depths of Lost Atlantis including favorites like Smash Up and Mystic Vale
Teaching computer programming through tabletop games is a research-backed best practice approach for both students and teachers. Come learn about great resources for starting a coding program.
We will discuss how stores can foster and promote gaming meet-ups in their spaces. Using social media, regular customers, incentive programs, demoes and game libraries to help sustain over time.
We will use a history role-playing game and play with Fate mechanics to demonstrate a modified Fate system for educators. Workbooks with the game mechanics and recommendations for how you could use RPGs in education will be available for all attendees. Enjoy a fun simulation of a major historical event and leave with tools for […]
The H.A.K. Club began in January 2017, formed by 4 students from the Hagerstown Elementary School and a librarian at the Hagerstown Public Library acting as sponsor. The students wanted to learn to play role playing games and there was interest in using it as a play test idea for the community outreach coordinator of […]
Classic business situations and the game industry collide in this Clue-meets-Family-Feud style seminar. Case studies, in-class analysis, & expert advice…with participant prizes for top solutions!
Gamification in the classroom has become a hot topic. We will present and play several games that focus directly on science concepts covered in 6th to 12th grade. Concepts that can be taught or reinforced with some of the games we will focus on include: Extreme Weather, Compounds and Chemical Bonding, Natural Resource Use and […]
Games and Gaming Roundtable of the American Library Association
For over 10 years, the Games and Gaming Roundtable has been the library professional’s home within the American Library Association. The group has worked on behalf of libraries, providing guidance and support for growing gaming programs and serving as a bridge to the gaming industry, advocating on behalf of the unique opportunities that libraries provide. […]
Will your kids go to the Moon or to Mars first? Help them learn about risk management, cooperation, lag time planning and other STEM basics by using games. Low cost methods provided.
In this panel we will discuss best practices for starting an esports club, typical concerns, event organization, and student engagement. A vast collection of research and resources will be shared.
In this workshop, attendees will work on how to best create, organize, run, and judge gaming events and tournaments for their school club, library, or retail location.
Join Paizo Publisher Erik Mona and Director of Game Design Jason Bulmahn to take a sneak peek at the next evolution of the Pathfinder Roleplaying Game, launching at Gen Con 2019.
New for Gen Con 2019 — a continuation of our core Finance 101 training seminar. This seminar will mainly focus on Cash Flow Analysis and Inventory Management, building on the Finance 101 themes.
Two teachers illustrate how to start a board game club and/or a role playing club. Topics include starting from scratch, how to get free supplies, and getting kids excited about your club or camp.
During this session we will give an overview of the table top game “Is That The Best You Can Do?”. Then we will walk through a short sample lesson plan based on the game.