Selling a game to a gamer is easy, but how can you better communicate with teachers and parents? Learn how to talk about learning gains, classroom connections, and more from a school administrator.
Learn how to have students create their own tabletop RPG experiences in the classroom or library. Different systems will be addressed as well as the entire process from start to finish.
Recruitment and retention. Introducing European Board Games to American kids. How to compete against video games. How your club can outreach to teachers, local game stores, and libraries.
Games and Gaming Roundtable of the American Library Association
For over 10 years, the Games and Gaming Roundtable has been the library professional’s home within the American Library Association. The group has worked on behalf of libraries, providing guidance and support for growing gaming programs and serving as a bridge to the gaming industry, advocating on behalf of the unique opportunities that libraries provide. […]
Will your kids go to the Moon or to Mars first? Help them learn about risk management, cooperation, lag time planning and other STEM basics by using games. Low cost methods provided.
In this panel we will discuss best practices for starting an esports club, typical concerns, event organization, and student engagement. A vast collection of research and resources will be shared.
In this workshop, attendees will work on how to best create, organize, run, and judge gaming events and tournaments for their school club, library, or retail location.
Join Paizo Publisher Erik Mona and Director of Game Design Jason Bulmahn to take a sneak peek at the next evolution of the Pathfinder Roleplaying Game, launching at Gen Con 2019.
New for Gen Con 2019 — a continuation of our core Finance 101 training seminar. This seminar will mainly focus on Cash Flow Analysis and Inventory Management, building on the Finance 101 themes.
Two teachers illustrate how to start a board game club and/or a role playing club. Topics include starting from scratch, how to get free supplies, and getting kids excited about your club or camp.
During this session we will give an overview of the table top game “Is That The Best You Can Do?”. Then we will walk through a short sample lesson plan based on the game.
We will be looking at different psychological components of games and game development, using both theory and practical application. Concepts covered will include things like emotional intelligence, cognitive biases, what makes games fun, motivational theory, and learning theory. We will then tie all of this to what makes games fun. Throughout the session, we will […]
Bandersnatch (Black Mirror), which uses the Choose-Your-Own-Adventure format, gives watchers a way to make their own path through digital content and feel like their choices have meaning. The format can be applied to a classroom/library/museum setting where student choice can create unique experiences while also maintaining shared goals with the rest of the class. This […]
A presentation/discussion that explores the educational benefits of wargaming, for both students and educators, and showcases historical uses of wargaming in the military, business world, and academia
We Need Diverse Books…and Games: Games and gaming need a more diverse audience and more diverse designers. We will talk about games by minority authors / designers, attracting minority patrons to game programs, and also highlight a new publishing house for minorities. A representative from NWO Publishing will be a special guest! Presented by Beth […]
Breaking out? Escaping? Participate in a full 45 minute experience, then breakdown the puzzles and clues with an eye on creating your own experience, and how to avoid pitfalls and 10’ pits.
Be the first to see the new summer releases from AEG. Paint with the masters in Atelier, craft the greatest salad ever in Point Salad, explore the depths of Lost Atlantis including favorites like Smash Up and Mystic Vale
Teaching computer programming through tabletop games is a research-backed best practice approach for both students and teachers. Come learn about great resources for starting a coding program.
We will discuss how stores can foster and promote gaming meet-ups in their spaces. Using social media, regular customers, incentive programs, demoes and game libraries to help sustain over time.
We will use a history role-playing game and play with Fate mechanics to demonstrate a modified Fate system for educators. Workbooks with the game mechanics and recommendations for how you could use RPGs in education will be available for all attendees. Enjoy a fun simulation of a major historical event and leave with tools for […]