TRD – Trade Day Event
Board games provide many things that we are used to: Entertainment, strategy, and a time to enjoy friends, family and even yourself . However, what if I were to tell you that playing board games can provide a positive impact on your mental health! In this enhanced interactive workshop, we will talk about how board […]
A beer’n’peanuts arena-combat dice-chucker for 2-4 friends. With nostalgic roots tied to 80’s styled ultra-violence, you’ll experience the life of a lanista; a pan-dimensional fight promoter that commands genetically engineered warriors, called helots, to dismember each other. Although not fighting, as a lanista you’ll still need to stay on your toes, watch your back, and […]
Learn about our cool products and why they’ll be a great thing to have in your store or other location.
SVHS, a 6-12 high school, has joined up with the IASP and GYO.gg to bring e-sports to our students. As a non-video gamer, I had a lot to learn to get the ball rolling. We will talk, devices, tech/network, games, organization and communication, and most importantly, how to get kids to realize this is a […]
For the past two years, the presenter has been running a therapeutic gaming group in a 2-year community college setting, utilizing different games including D&D and Dungeon World. This presentation is NOT designed to take the place of therapeutic training, but will go into some of the goals of therapeutic gaming, as well as the […]
Children possess two educational technologies: Story and Play. These are the tools they use to interact, lean, and develop both physiologically and psychologically. Popular culture can have a great influence on their development for better or worse. This seminar will examine how stories like those found in Star Trek, with their pro-social messages, can help […]
In this session, games lawyer Anna Poulter-Jones will provide an overview for tabletop retailers and other industry professionals on fundamental points of commercial and intellectual property law, as well as providing a toolset for licensing and protecting IP, with practical examples on how to navigate more challenging areas such as open licensing (think OGLs, ORCs, […]
BGA is a new journal and conference dedicated to the exploration of critical issues within the distinct yet overlapping communities of tabletop board and role-playing games.While these communities are expanding, players, creators, and scholars of tabletop board and role-playing games have traditionally been late to addressing and including diverse representations and perspectives. Our combined publication […]
Are you starting from scratch, or do you already have a thriving gaming community that you want to keep strong? Regardless of your current situation, this workshop will present to you ideas and resources that can be used to establish, build, and maintain a great and healthy gaming community! As a bonus, we will also […]
By the end of this session, you’ll have (at least!) one puzzle you can bring to your classroom or workplace, and ideas for many more. Topics we’ll cover: Different types of puzzles What makes a satisfying puzzle experience The dos and don’ts of good puzzle design How to unleash your creative mind Sample puzzles and […]
From topic selection through to finished product, keeping students engaged in research can be tricky at the best of times. Through this seminar, participants will walk through a method that has a positive track record for not just student engagement, but enthusiastic participation. Participants will leave with a blank copy of the templates used with […]
A seminar favorite, revised for this year! We identify cases (I am making lots of sales – why don’t I have more money in my bank account?) and in game-style fashion, the audience shares their thoughts and we share ours (treats/prizes for matched answers!!). Slides sent to participants after the convention.
Join Librarian and tabletop gaming enthusiasts, Ryan LaFerney from the Indianapolis Public Library, and Zachary Balgeman from the Avon-Washington Township Public Library, for a session that explores tabletop gaming in libraries. We will discuss the importance of gaming in libraries; how to build a collection from scratch (with attention given to accessibility, cataloging and processing),; […]
Board games – We see them everywhere now: In drug stores, book stores and even in gas stations! Social media has us aware of the new games that are reviewed and modified but there is little mentioning of the grey area of how to be accommodate those individuals that may not be able to easily […]
Topics such as packaging size, VAT shipping, cost estimates, delivery time expectations and marketing are often pitfalls for new publishers, and it is often more pronounced into the Asian region, these will all be discussed to help prepare you for your current or future campaigns. VFI has over 7 years of experience doing fulfilment specifically […]
Tiktok, Instagram, Facebook, & Discord are each amazing tools for finding and building your digital community! Show your followers what you stand for before they even walk in your doors!
The Lexington Gaming Association hosts game nights at our local friendly game shop Wednesday nights and our local Barnes and Noble Thursday night. We also host a game day on the Second Saturday of the month in the library and run D&D on the Third Saturday at another library. We will discuss what games we […]
Presented by Beth Pintal (Librarian, Indianapolis Public Library). You will be provided tools to help you resolve any real life problems that may infiltrate your gaming group. Today, we deal with a lot of division. These tools will help you work through problems that arise due to conflicts in your group, including political, racial, sexism/misogynic, […]
After attending this event you will learn the following: where to locate sources for questions, different types of trivia games you can play with patrons and staff, how to create a well balanced trivia game or a trivia game based on a theme, how you can adapt games like Wits and Wagers to be suited […]
What moves a gaming video from good to great, and how can you do this at home or in your shop? Many of the factors are similar to what you might already know from games you play. Learn some basics of sound, lighting, camera placement, and pacing by comparing production techniques to game mechanics! After […]
Frustrated with many of the existing intercultural learning activities I found, I decided to develop my own for an introduction to a college class on East Asian History and Culture. I. used Seiji Kanai’s game Love Letter as a base, teaching the students the base game then dividing them up into groups and having them […]
A wealth of public domain material exists that can be ideal for designers and educators’ projects. Yet navigating the public domain for the purposes of games assets presents its own set of challenges. Join Patrick Mooney (Lead Designer, Nations & Cannons) and a panel of experienced designers and art history researchers as they discuss the […]
“Choose Your Own Adventure” books were some of my favorites. The author gave options and the reader got to pick, create a story based on their curiosity and desire. So, why could I not do the same for my students? The pandemic hit midway through the term, with many projects and learning objectives to go, […]
The ERC is a government program for companies that stayed open during the Covid shutdown (Q2 2020 through Q3 2021) and had non-family members on payroll (W-2s); you may be eligible for up to $26,000 per non-family W-2 employee. Witten Financial has filed over 100 ERCs, including several from all the game industry tiers (distributor, […]
Subject Matter: Table Top (SM:TT) is an academic podcast about board games and the subject matter that animate them. Hosts Steve Gotzler and Jordan Tynes explore the world of tabletop games with people who possess a deep understanding of the themes, settings, systems, or content that we encounter in them. What does a historian think […]