TRD – Trade Day Event
Presented by Beth Pintal (Librarian, Indianapolis Public Library). You will be provided tools to help you resolve any real life problems that may infiltrate your gaming group. Today, we deal with a lot of division. These tools will help you work through problems that arise due to conflicts in your group, including political, racial, sexism/misogynic, […]
Recommendations include content area and grade level considerations as well as student developmental, ability, emotional, social, physical, and readiness (ZPD) needs. Game modifications and variants will also be discussed..
After attending this event you will learn the following: where to locate sources for questions, different types of trivia games you can play with patrons and staff, how to create a well balanced trivia game or a trivia game based on a theme, how you can adapt games like Wits and Wagers to be suited […]
In this session, games lawyer Anna Poulter-Jones will provide an overview for tabletop retailers and other industry professionals on fundamental points of commercial and intellectual property law, as well as providing a toolset for licensing and protecting IP, with practical examples on how to navigate more challenging areas such as open licensing (think OGLs, ORCs, […]
Standard curricula across all disciplines—even business!—fail to take advantage of lessons from business. However, experts have studied and written about business practices extensively, offering insights that can be incorporated into almost any setting. Bringing these business principles into the classroom allows students to see how their work and the skills they’re developing, no matter the […]
In this boot camp brainstorm, you will enhance a teaching lesson or training exercise with the mechanics of popular board games in multiple one-minute rounds. Whether you need to teach the rules of citation or compliance, there’s a game plan that can help. If you’re an educator, training manager, presenter, instructional designer, or game designer, […]
So you want to learn more about using or designing games for the classroom? This is the place to start! Dr. Heidenreich will go over some of the most important– or most fun– books published on the topic. From Jim Gee’s “What Video Games Have o Teach Us about Learning and Literacy” to Jesse Schell’s […]
With the proven effectiveness of classroom rpgs, challenge for game developers and educators in writing and creating for classrooms is to understand the most effective way to bring their understanding of games into pedagogy for different classrooms. Join two experienced university instructors with a combined 20 years experience teaching a variety of subjects at the […]
What moves a gaming video from good to great, and how can you do this at home or in your shop? Many of the factors are similar to what you might already know from games you play. Learn some basics of sound, lighting, camera placement, and pacing by comparing production techniques to game mechanics! After […]