Trade Day General
Learn how to incorporate roleplaying games in learning spaces for all educational contents and more!
This session will discuss the mechanics of several popular games and give examples of how the mechanics can be adapted for educational purposes. Games covered will be: 1. Pandemic – Uses in History and current events 2. Mille Bornes – Uses in Math and map skills 3. Steampunk Rally – Uses in Physics and Engineering […]
What are great new role playing games for young people, and how do you decide if a game is right for a given group of children? Come see some new games and discuss the qualities of game for kids from toddlers to teens. You could even win a copy of a game! Academically, this convesation […]
Appropriate for all audiences, but targeted at those wanting to create, build up, or strengthen their community (or gaming community) through events and practical discourse.
Five Hundred Year Old Vampire (FYOV) is an educational adaptation of the game Thousand Year Old Vampire (TYOV) by Timothy Hutchings. In FYOV, players chronicle the long existence of a Vampire through the creation of a written journal and a series of player-made artifacts. The Vampire is one of several in a Cohort created by […]
This presentation presents approaches to using games in the college classroom with an eye toward avoiding frequent pitfalls, especially with regards to assessment. It explores the types of skills that are best learned through games, misconceptions about the possibility of learning through play, and ways in which ungrading strategies can be used to appropriately assess […]
Management researchers will generate an interactive discussion of the implications of using games, highlighting how we have used a variety of games in several different management courses. Through active participation, and guided by the facilitators, attendees will use commercially available games, such as Dungeons and Dragons, and well-known cultural references such as Harry Potter, to […]
The use of RPGs can carry with it many benefits for education and for youth in general, but we still find, especially in rural areas, it brings with it a stigma that keeps it from being used to its full potential. How can we change that? Current research and work is being done on the […]
Have you been interested in learning about role playing games? Not sure where to start for your library? Come learn all about the world of tabletop role playing games. We will cover everything from RPG basics to collection development to how to start your own TRPG events.
RPGs can have many benefits for students: academically, emotionally and socially. Students with autism, ADHD or dyslexia can benefit too, with additional awareness and preparation from the GM.
Learn how to create several types of trivia games that can be done with participants of all ages. You will come away with several ideas as well as enough questions to create your own trivia program!
“The reason why I stayed (in D&D club) was because it was one of the only social groups I enjoyed. I’m the definition of an introvert . . .but in this group I didn’t hate anyone. It was fun and my hands weren’t shaking for once by my social anxiety.” – 8th grader Tabletop roleplaying […]
From movies and TV shows to video and card games, the Pokémon brand is stronger than ever. Join in on the Pokémon fun with Play! Pokémon Leadership as we talk about bringing the many pillars of Pokémon to your store or school.
Creating engaging sessions for role-players can be similar to engaging students in class. In this session, we will explore how lessons learned from running a game can apply to teaching.
This discussion will examine the psychology of superhero stories and how these modern mythologies can help children (and adults) with cognitive and emotional development. The lecture will explore the developmental technologies of story and play and together we will discover the positive lessons that can be learned from the challenges these fictional characters overcome.
Numbers matter, and we can help! Come let the Witten Financial team of experts demystify the world of financial reports to help you run a better business!
The presentation will focus on showing you the method of planning your own event or event series supported by using the Melee.gg platform. After the presentation, we will conduct live Q&A.
This talk will discuss the different games that I have used, the ways that I use them, the reactions of the students, the changes that I have made through the years, the differences between using board games and computer games, and the differences between using games in higher education and elsewhere.
Come discuss the important topics with fulfilling orders in Asia with VFI CEO, Jeremy Foust. Topics such as packaging size, VAT shipping, cost estimates, delivery time expectations and marketing are often pitfalls for new publishers, and it is often more pronounced into the Asian region, these will all be discussed to help prepare you for […]
At Nations & Cannons/Flagbearer Games, we use tabletop role-playing games as a vehicle to tell Revolutionary stories straight from the pages of history! Researched in intricate detail, our content is intended to simulate life during the Revolutionary conflict in colonial America. Our product can be an immersive tool for educators and more to teach civics […]
Join the makers of Heart: The City Beneath, Spire: The City Must Fall, Honey Heist and the upcoming DIE RPG as we showcase these games. Includes UFO Press, creators of Voidheart Symphony and Legacy.
Learn about new social media strengths and tools to increase your online presence. Share valuable information and connect new groups of people in person and online. Outreach and communication are great ways to engage your communities locally and virtually. Inclusive driven businesses benefit from increased engagement, visibility and resources.
Presented by Beth Pintal (Indianapolis Public Library) and Kyle Schenetzke (Hamilton Co Public Library).What are the basics you need for a game program at the library or a school? This can include board, card, RPG, and toys. And even video games!
Join in on the Pokémon fun with Play! Pokémon Leadership as they talk about bringing the many pillars of Pokémon to your store or school.
STEM educators will be fascinated by the physics, math, and ballistics involved in shooting artillery. History educators will learn how artillery evolved from direct fire cannons to indirect fire cannon and rocket artillery. Game designers will see how artillery can be incorporated into their games with game mechanics that accurately represent indirect fire support. Lead […]