Seminar
Educators – come see how the Reacting Consortium gathers, publishes, and distributes classroom RPGs to increase student engagement and learning for topics including medieval history, the French Revolution, the creation of the FDA food pyramid, and global warming. We will discuss the range of Reacting games, how they work, their benefits, and how you can […]
An intriguing discussion of where the Traveller universe came from and where it is going. He will cover the ideas to make Traveller adventures interesting and fun. Includes a question and answer session.
A free-ranging discussion of the Traveller role-playing game rules system with system designer Marc Miller. He will cover the concepts and philosophies of the Traveller rules including a question and answer session.
A wide-ranging discussion of the Traveller role-playing game universe with designer Marc Miller. He will cover the concepts and philosophies of the Traveller universe, background, and history including a question and answer session.
Join our celebrity and industry players as they form a group of veteran shadow runners and embark on a one-shot mission for nothing more than a little paydata. The audience may help steer this game with suggestions, votes and audience cheers! This ain’t no milk run folks, though, they may require a little cheddar after […]
We’ve ran over three dozen RPG Kickstarter projects over the last three years. Join us as we discuss best practices for the new and semi-new creators. Q&A to follow. Presented by World of Game Design.
Introduction to drawing with Prismacolor colored pencils as a professional art medium, with basic but revolutionary techniques you can also apply to adult coloring. Participants are encouraged to bring their own colored pencils, markers, and paper to follow along. Illustrator, Charles Urbach shares the techniques, tools, & materials he uses to create professional illustrations for […]
Zac Goins and his team sit down with peers to discuss the ins and outs of putting together 3rd Party content for the sci-fi horror Mothership RPG. An ideal seminar for writers, designers, and the Mothership enthusiasts. Q&A to follow.
Join Greg Marks, Claire Hoffman, and Toni Winslow-Brill as they talk about the D&D Adventurers League.
The knuckleheads of Geeks’ Cant discuss the evolution of D&D from 5e to whatever comes next and how it might affect creators and your gaming table. Presented by World of Game Design.
Come to a live recording of the Mastering Dungeons podcast, where your hosts Teos Abadia and Shawn Merwin will discuss the business and game design of D&D and other RPGs. They’ll take your questions and hear your thoughts on this amazing hobby and game we share.
Want to publish a gaming resource for a pre-existing system? This is the panel for you. We’ve run the gauntlet of licenses so you don’t have to. Q&A to follow. Presented by World of Game Design.
Join Ghostfire Gaming’s Lead Producer Joe Raso and Lead Designer Shawn Merwin as they talk about the process and perils of creating many different games within a single world (Grim Hollow), as well as creating many different genres of play using a single rules set (5e D&D). They’ll talk through the design and publication process, […]
Do you love science fiction and want more of it in your tabletop RPGs? Talk with Rich Lescouflair and other designers about the unique aspects of sci-fi in tabletop roleplaying.
SPECIAL NOTE: THIS SEMINAR WILL BE IN THE SAVAGE ALLIANCE ROOM (Mendota 5). Historical and historical fantasy role-playing has entered a new era you can share with your players. This seminar is about how global history can be used to maximize the fun of your game’s settings, stories, scenarios and inclusiveness. We will use examples […]
How can you create stories that remove harmful tropes from our colonial past? How can you tell tales all players can see themselves in? Join this panel of expert creatives as we dissect what colonialist ideas are, how they look in modern gaming, how we can replace them with stories that uplift all people, and […]
Curious how you can use games both to educate and entertain children? Come to this event for ideas on how to use games to teach fundamental social skills. Learn elements of games that attract kids to them, and how you can make your games more attractive to youth. This panel is coordinated by D8 Summit […]
A communication discussion, not a money talk. With your panelists Skip Williams, Alyssa Faden, Zach Glazar, Jeffrey Talanian, and Bill Barsh. A focus on how to communicate needs, ideas, restrictions, styles, etc. so that independent publishers can better interact with freelance artists (and visa versa). Most independent publishers are not experienced as art directors, so […]
Drag queens. Trans rights to health care. Gay marriage. With queer identities under attack, it is more important than ever to understand and accept LGBTQIA+ gamers. This panel discusses how to create safe spaces for queer players, how to include queer issues sensitively in your games, and how to create games that include queer characters […]
Join this panel of mental health professionals, creatives, and gamemasters as we have an open discussion on how you can create spaces and tell stories that support the overall health of the players at your table. This conversation isn’t meant for mental health professionals (although they are welcome) – this is information for the layperson […]
Let’s face it – many gaming products are written almost exclusively by men. Most creative teams are led by them. And there is a hunger for stories that encompass a wider perspective, one more sensitive to how women view the world and what they want out of a good tale. This panel discusses how to […]
Join a group of D&D staff as they share stories, some of their favorite work from recent releases, and a sneak peek or two!
Learn tips and strategies for navigating the world of writing using others intellectual property (IP) from industry greats including Andrew Gaska, Matt Forbeck, and James Lowder.
Join Chris Perkins and a group of D&D creatives from Wizards of the Coast as they share their tips, tricks, and insights into leveling up your DM game!
Our games shine brightest when they’re vivid, unique, and a little bit mind-bending. So how do you make another room full of orcs, another space station full of aliens, or another dark cult really special? How do you make every game session truly new and memorable—a moment of genuine discovery and imagination? You make it […]